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The Northern Light

A Dungeons & Dragons 5e game In the world of Meravia
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Far north from their homeland, lies the Richardian colony of Lichtberg. For some time it has proven to be a profitable endeavor, exporting valuable minerals from its many mines. However, after the last blizzard, contact couldn't be reestablished and all sent to the colony have not returned. Slowly becoming anxious, the HTC, largest company involved in the colony has promised twenty-five-thousand Taler to anyone who can establish contact and bring back a shipment of valuable ore.   You are a member of a famous Richardian guild, who believe themselves capable enough to travel north and uncover the mystery of the colony.

This story is told by

Supporting Cast
  • Gun Blom
    The scarred elf is both the mayor of the town of Iderwig, as well as the owner of the "Fine Traveller", the only tavern in town. Not much of a fighter, she uses more underhanded tactics to make people do her bidding.
  • Gustav Lebel
    The sturdy dwarfen harbormaster keeps a strict watch over the proceedings to make sure that the cult's activities do not reach the world outside Iderwig.
  • Governor Michiel Everts
    Young, energetic leader of Iderwig. Responsible for giving the quest that brought the adventurers north. Has great plans to expand Richardian influence and wants to use it to boost his own political power.
  • Consul Tulio Almiro Cordi
    The tall and handsome representative of the Uphratian government in the northern settlements. Associates with somewhat shady people. More than willing to aid anyone harming Richardian interests.