Session 28: Ginger's Waystation Report
General Summary
29th Misuthar 836PD
Arriving at Ginger's, the group enquire within about carriages and supplies and are directed to find Ginger outside working on the carts. They find Ginger, an ebullient halfling, working on a broken axle beneath a carriage. When it is explained to her what the party are after, she explains what she has in stock - the two other wagons except the one she's fixing, plus several horses, and wanders off to find refreshments and supplies to properly host the group.
Settling down for some lunch and negotiations, a price is soon decided upon for the wagons themselves. On enquiring about the horses to pull them, Theia is pointed towards the stables nearby, where four healthy horses are found in their stalls: Dancer, Weasel (Chestnut), Jigsaw, and Bach. Ginger reluctantly sells them, noting that she'll be sad to see them go and demanding a promise that they'll be well looked after.
Some of the team peruse the wares inside for more sundry, ultimately procuring a list of items for the party and their wards:
2x tents - 4gp
15x blankets - 7.5gp
16x bedrolls - 16gp
4x lamps + 10 oil flasks - 3g
2x water barrels - 4gp
1x block & tackle - 1gp
All of the items are packed up, and the horses used to haul them and the wagons back through town, where a large barrel of good quality ale is purchased and added to the stock. Items in hand, the team return to the camped villagers and deliver their new caravan supplies.
Talk turns to what to do with the remaining daylight as it's still only mid-afternoon, and they decide to traipse back into town to see whether any more leads can be found in the hunt for Arinoth and Zeke's hoard. First stop is clearly back to Norgin Deg and his source of the marked gold.