Session 1: Welcome to Aventure Bay

General Summary

  • Episode began with an aerial shot of the coastline with small villages next to a jungle. We close in on the town of East Harbor as 3 adventurers are about to board a Ferry.
  • The Ferry is headed to the island of  Aventura
  • there seems to be a lot of adventurers on the boat today, probably because of the call the Island sent out for adventurers to come and help them solve their monster problem.
  • Olimar boarded the boat and told us about himself
  • dwarf from crime family of McNaugh’stee
  • He is somewhat estranged, he’s looking for some special seeds
  • 2 hand axe’s and a small crossbow
  • Fern boarded the boat and told us about themselves
  • tabaxi Druid,
  • traveling the world so they can study and learn
  • had a mentor of sorts named Lucia
  • Robin boarded the boat and told us about themselves
  • has a horse, Wally, who looks like a pack horse but is really a thoroughbred.
  • He’s rich and got tired of beating the peasants so he’s looking for something exciting
  • someone told him helping others could be exciting, so he’s gonna try it
  • he has bagpipes
  • on the boat Fern gets a little seasick and Olimar produces an herbal remedy to help.
  • There are some other adventurers eyeing up the crew, they look naughty
  • Olimar notices some large bird/monster like creatures flying towards us
  • Robin suggests we sprinkle some monster attracting yum yums on those other adventurers stuff
  • Robin plays bagpipes as a distraction while Olimar sprinkles some seeds on their stuff
  • The battle begins! Fern becomes one of the monsters best friends!
  • the end

Campaign
Monster Mayham
Protagonists

Olimar McNaugh’stee

Chaotic Good Hill Dwarf (Criminal)
Ranger 1
14 / 14 HP
STR
12
DEX
15
CON
17
INT
12
WIS
15
CHA
8
Player Journals
Chance Meeting at Fumosville by Olimar

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