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Astral Armor

8-level Conjuration

Casting Time: 1 action
Range/Area: Self
Components: V, S, M
Materials: living rock from the astral sea (worth at least 1,000gp)
Duration: up to 10 minutes
You cause the living rock to grow rapidly around you, conjuring golem armor. You are placed at the center of it and can control it. You have total cover while inside the golem.   The golem armor appears instantly in your space and acts on your initiative. The armor lasts until the spell ends, is dismissed or is reduced to 0 hit points. While you are inside the golem you cannot move or take actions as yourself. You see and hear through the golem as well as completely control the way it moves and the actions it takes.   When the golem armor takes 35 or more damage at once, you must succeed on a constitution saving throw to maintain concentration on this spell. The DC is equal to half of the triggering damage. You gain a +6 to this roll.   The spell fails upon casting if there is not enough unoccupied space around you for the golem armor.   Golem Armor
by Midjoureny Bot
Available for: Plane Walker

Created by

Izdog.

Statblock Type

Spell

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