Walk | 7 m |
Run | 21 m |
Sprint | 40 m |
V. Jump | 0.47 m (Standing) |
0.93 m (Running) | |
H. Jump | 2.35 m (Standing) |
4.7 m (Running) | |
Climb | 7 m (Rough) |
7 m (Steep) | |
7 m (Sheer) | |
Swim | 7 m |
Armor Penalty | +0 |
47% | Brawn
Brawn
|
STR + SIZ | ||||||||||||||||||||||||||||
30% | Endurance
Endurance
|
CON x 2 | ||||||||||||||||||||||||||||
22% | Evade
Evade
|
DEX x 2 | ||||||||||||||||||||||||||||
42% | Willpower
Willpower
|
POW x 2 |
69% | Playing the Accordion
Playing the Accordion
|
|||||||||||||||||||||||||||
48% | The finest of pipeweed
The finest of pipeweed
|
|||||||||||||||||||||||||||
58% | Telling Sea stories
Telling Sea stories
|
39% | Athletics
Athletics
|
STR + DEX | ||||||||||||||||||||||||||||
39% | Boating
Boating
|
STR + CON | ||||||||||||||||||||||||||||
22% | Conceal
Conceal
|
DEX + POW | ||||||||||||||||||||||||||||
74% | Customs
Customs
|
INT x 2 | ||||||||||||||||||||||||||||
26% | Dance
Dance
|
DEX + CHA | ||||||||||||||||||||||||||||
64% | Deceit
Deceit
|
INT + CHA | ||||||||||||||||||||||||||||
22% | Drive
Drive
|
DEX + POW | ||||||||||||||||||||||||||||
28% | First Aid
First Aid
|
DEX + INT | ||||||||||||||||||||||||||||
65% | Influence
Influence
|
CHA x 2 | ||||||||||||||||||||||||||||
53% | Insight
Insight
|
INT + POW | ||||||||||||||||||||||||||||
34% | Locale
Locale
|
INT x 2 | ||||||||||||||||||||||||||||
48% | Perception
Perception
|
INT + POW | ||||||||||||||||||||||||||||
22% | Ride
Ride
|
DEX + POW | ||||||||||||||||||||||||||||
41% | Sing
Sing
|
POW + CHA | ||||||||||||||||||||||||||||
28% | Stealth
Stealth
|
DEX + INT | ||||||||||||||||||||||||||||
34% | Swim
Swim
|
STR + CON |
43% | Craft (Firearms)
Craft (Firearms)
|
DEX + INT | ||||||||||||||||||||||||||||
63% | Mechanisms
Mechanisms
|
DEX + INT | ||||||||||||||||||||||||||||
64% | Musicianship (Accordion)
Musicianship (Accordion)
|
DEX + CHA | ||||||||||||||||||||||||||||
48% | Seamanship
Seamanship
|
INT + CON | ||||||||||||||||||||||||||||
68% | Streetwise
Streetwise
|
POW + CHA | ||||||||||||||||||||||||||||
32% | Survival
Survival
|
CON + POW |
72% | Native Tongue
Native Tongue
|
INT + CHA | ||||||||||||||||||||||||||||
62% | Ashqyavasi
Ashqyavasi
|
INT + CHA |
29% | Pattern Control
Pattern Control
|
INT + POW | ||||||||||||||||||||||||||||
29% | Weaving
Weaving
|
INT + POW | ||||||||||||||||||||||||||||
50% | Channel (Rhythm(Echelon 7))
Channel (Rhythm(Echelon 7))
|
CON + POW |
% | Style | Weapons | Trait | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24% | Unarmed
Unarmed
|
Natural Weapons | None | ||||||||||||||||||||||||||||
58% | Inner Sea Reaver
Inner Sea Reaver
|
Daggers, Rapiers, Handguns, Shortbow, Naval Siege Weapons | Daredevil |
24% Unarmed | Weapons: Natural Weapons | Trait: None |
58% Inner Sea Reaver | Weapons: Daggers, Rapiers, Handguns, Shortbow, Naval Siege Weapons | Trait: Daredevil |
Weapon | Damage | Size | Reach | Traits | Combat Effects |
---|---|---|---|---|---|
Hand | 1d4 | M | M | -- | Grip, Stun Location, Take Weapon |
Teeth, Crushing | 1d6 | M | T | -- | Grip |
Tail, Prehensile | 1d4 | M | M | -- | Grip |
Horns | 1d6 | M | S | -- | Impale |
Weapon | Damage | Size | Reach | Traits | Combat Effects | ENC | AP | HP |
---|---|---|---|---|---|---|---|---|
Rapier | 1d8 | M | L | Impale | 1 | 5 | 8/8 |
Weapon | Damage | Load | Range | Firing Rate | Ammo | Traits | ENC | AP | HP |
---|---|---|---|---|---|---|---|---|---|
Rune Slinger | 1d6+1 | 3 | 50/100/200 | 1/-/- | 3 | -- | 1 | 6 | 8/8 |
Autogun | 2d6+1 | 0 | 600/1000/3000 | 1/3/20 | 6 | 1 | 0 | 0/0 | |
rune rifle | 2d6 +2 | 0 | 600/1000/3000 | 1/3/20 | 30 | 0 | 0 | 0/0 |
1d20 | Location | HP | AP | ENC | Notes |
---|---|---|---|---|---|
1-3 | Tail | 9/9 | 8 Natural 1 Worn | 0 | Leather |
4-5 | Right Leg | 10/10 | 5 Natural 1 Worn | 0 | Leather |
6-7 | Left Leg | 10/10 | 5 Natural 1 Worn | 0 | Leather |
8-10 | Abdomen | 11/11 | 8 Natural 3 Worn | 0 | Padded Aketon |
11-14 | Chest | 11/11 | 8 Natural 3 Worn | 0 | Padded Aketon |
15-16 | Right Arm | 9/9 | 5 Natural 1 Worn | 0 | Leather |
17-18 | Left Arm | 9/9 | 5 Natural 1 Worn | 0 | Leather |
19-20 | Head | 10/10 | 8 Natural 3 Worn | 0 | Padded Aketon |
Estra can make their horn glow any color. The horn glows with up to 5m bright light and 5m dim light. As a free action the glow can change color, dim/brighten, or turn off/on. As an action, the estra can spend 1 MP to cause the horns to flash brightly, causing nearby creatures to be blinded for 1d3 Rounds unless they pass an Endurance check. After using the flash, the horns cease to glow and cannot flash again for 1 hour.