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Ignatius

Tiefling Race
Origin
Hexblade 4 Class & Level
CG Alignment
Deity
Faction
Rank/Position
Loyalty
Company

Strength 10
+0
Dexterity 11
+0
constitution 14
+2
intelligence 13
+1
wisdom 12
+1
charisma 21
+5
Total Hit Dice 1
Hit Die
1d8+2
+2 proficiency bonus
+0 Strength
+0 Dexterity
+2 Constitution
+1 Intelligence
+3 Wisdom
+7 Charisma
saving throws
+0 Acrobatics
+1 Animal Handling
+3 Arcana
+0 Athletics
+7 Deception
+1 History
+1 Insight
+5 Intimidation
+3 Investigation
+1 Martial
+1 Medicine
+1 Nature
+1 Perception
+5 Performance
+7 Persuasion
+1 Religion
+0 Sleight of Hands
+0 Stealth
+1 Survival
skills

 

MV

Prestige

Attunement Slots
11
Armor Class
31
Hit Points
+0
Initiative
30
Speed
Longsword 1d20+7 1d8+7
Light Crossbow 1d20+2 1d8
Attacks
Languages: Common, Infernal, Celestial
Skills: Arcana, Investigation,
Armor: Light, medium, shields
Weapons: Simple, Martial
Tools: None
Proficiences
Spell Attack: 7
Spell Save: 15

Cantrips: 3 (2 class, 1 subclass)
Spell Slots: 4
Spell Level: 2nd
Spells known:

Cantrips:
1st:
2nd:
3rd:
4th:
5th:
Spellcasting
Light Crossbow
20 Crossbow Bolts
Leather Armor
Daggers x 3

Equipment
Specialist
Stat Array
Feats:
1st level: Eldritch Adept: Gain one Invocation (beguiling Whispers)
4th level: Lie to Me:
-+1 CHA
  • Expertise in Deception
  • -Can use Deception in place of Insight to determine if someone is lying
    _________________________________________________________
    Racial:
    Resistant to Necrotic and Radiant
    Darkvision: 60 ft
    Healing hands: cause a creature to regain HP equal to Level, once per lr
    Light Bearer: Know Light Cantrip
    Protector Subrace:
    Once per long rest, can summon two incorporeal wings out of back for one minute, can end on a bonus action, and can deal extra radiant damage once per turn on a hit from an attack or spell
    ______________________________________
    Invocations:
    1: Improved Pact Weapon: Pact weapon is a spellcasting focus, +1 to attack and damage (unless already a magic weapon), can create a shortbow, longbow, light crossbow, or heavy crossbow
    2: Devil's Sight: Can see in both nonmagical and magical darkness up to 120 ft
    3. Beguiling Influence: Prof in both Deception and Persuasion
    _______________________________________
    Class: Hexblade Warlock
    Invocations: 3 (2 from class+1 from feat)
    Pact of the Blade: Can use an action to create a pact weapon in your free hand, can choose the form every time they summon it. Proficient with it while you wield it, counts as magical to overcome resistance and immunity to nonmagical attacks and damage. Can turn any non artifact/sentient weapon into a pact weapon with 1 hour ritual.
    Hexblade Pact:
    Curse: Can curse someone as a bonus action wihtin 30 ft for one minute. Ends early if the target dies, you die, or you are incapacitated. Once per lr/sr
  • gain a bonus to damage rolls based on prof mod against cursed target
  • any attack against a cursed target crits on a 19/20
  • If cursed target dies, regain HP = CHA+Warlock Level (minimum of 1)
  • Hex Warrior: Gain prof in med armor, shields, and martial weapons.
    Can use CHA instead of STR/DEX for pact weapons that lack the two handed property

    Class/Racial Features & Traits

    The statblocks of your Weapons, armor and other important/magical equipment

    Statblocks for your familiars, mounts etc.

    Statblocks for companions, followers and other allies.

    Statblocks for your spells.

    Statblocks for your Trinkets, businesses, building, castles, empires.


    Created by

    Grimmok.

    Statblock Type

    Verum Character Sheet

    Link/Embed