Skilled Craftsman (Kimeta) | Feat | Pathfinder 1e | Statblocks & Sheets | World Anvil

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Skilled Craftsman (Kimeta)


Prerequisite(s)

Kimeta 2

Benefits

At 2nd level, the Kimeta may use their Profession (blacksmith) in the place of any craft or spellcraft skill check to create, modify, repair, or enchant any weapon, armor, or shield.
 
If it is repair, the Kimeta may restore 2 hit points per level to an object as a standard action. They may not perform this while in combat.
 
If the object is completely broken, and all pieces are available, instead of 2 hit points per level, the object is restored to half its original hit points.
 
The Kimeta may repair both normal and magic objects in this manner. If it is a magical object, the Kimeta's level must be equal to or higher than the caster who created the object.

Created by

Kummer Wolfe.

System

Pathfinder 1e

Statblock Type

Feat

Link/Embed