The Hunt: Crafted Item
Lance of the Dragonclaw
Weapon
Uncommon Requires Attunement
reach, special
Reach: This weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for opportunity attacks with it.
Special: You have disadvantage when you use a lance to attack a target within 5 feet of you. Also, a lance requires two hands to wield when you aren't mounted.
Description
Rarely are regularly used weapons gaudy enough to catch the eye repeatedly. This lance is one such weapon. Perhaps it is due to the silvered scales that travel nigh unto its point, reflecting and catching the light, flashing it brightly with every movement, every twist. Or perhaps its the hand guard shaped into a dragon's maw, made to appear as if it's trying to engulf its wielder's hand. Or perhaps it's the sudden dip in temperature when you draw close to it.
The lance is made out of Cold Iron, embellished by silver scales and laden with silvered decorative workâlike the handguard and pommel. At the tip of the lance is
not Cold Iron, however. It is instead the claw of a slain dragon inset into exquisite workmanship of the long iron shaft.
While you are attuned to this item, you have a +1 bonus to attack and damage rolls made with this magic weapon. Additionally, when you use your dragonborn breath weapon, you may add an additional damage dice. It's damage type is cold, regardless of the damage type of the other damage dice.
The temperature within 30 feet of this weapon drops 15 degrees.
Optional
If the optional items have been used in its crafting, then your item gains the following feature(s):
Cold Iron
Prerequisite: 4 Units of Cold Iron
This iron is worked entirely while cold, known for its effectiveness against fey and fiendish creatures.
When you hit a fey or a fiend with a cold iron weapon, you can roll the damage again and use either result.
Spirit of Ophuntyr
Prerequisite: 8 Units of Monster Scales
Your dragonborn breath feature recharges when you roll a 6 on a d6. You may roll 1d6 at the end of each of your turns.
Siphoned Constitution
Prerequisite: All Units
You can either gain immunity to the damage type you gained resistance to from your draconic lineage or you can gain resistance to cold damage. You make your choice upon the creation of this item.
Additionally, your Constitution score increases by 1 while attuned to this weapon.
Soulbound
This item cannot be traded or sold.
Type |
Damage |
Damage |
Range |
Martial Melee |
1d12+strengthMod+1 |
Piercing |
10ft |
Cost: Soulbound
Weight: 6lbs