Sun elves | Race/Species | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Sun elves

The sun elves live in the southern ring of Exatol, and are said to hail from the ruling class of the ancient elves.
ability score increase: +1 Intelligence
age:
Size: Tiny
speed:
Languages:
race features:
Sun elf mutations:
1 Light runs through your veins, and you can use that to heal yourself by absorbing the sun's. You can use your action to use one of your hit dice to heal yourself, without counting it when using hit dice in short or long rests. You can do this once per long rest.
2 Your skin has chunks of light reflecting crystal sticking out of it, letting you deflect light into your enemies. You can cast the Colour spray spell once per long rest using your intelligence modifier as your spellcasting ability.
3 Your hair is purely made out of flames, although they cannot burn anything, they illuminate your surroundings. Your hair emits dim light in a 30ft circle around you.
4 Your body is nearly translucent, as if it were a mirage. You have proficiency in the stealth and deception skill.
5 You are a sunless, a being of shadow, who vanishes in the shadow. When in pitch darkness, you are considered invisible.
6 Your body is filled with radiant energy, ready to burst at any point. When your character dies, everyone around them must make a constitution saving throw equal to 8 plus your intelligence modifier plus your proficiency bonus. On a fail, they take 4d10 plus your level of radiant damage. On a passed saving throw, they take half the damage.
7 Your body is fiery and dangerous, your limbs are covered in flame, and so is your soul. You gain resistance to fire damage, and you can make a ranged attack using your flames to shoot out a small flame, which deals 1d4 damage. The range of your natural flame attack is 30ft.
8 The sun's light gives you enough energy to live for days. When the sun is up, you do not need to eat, as you can live off light.
9 Your eyes emit a cone of light, that allow you to see in the dark. You can use a bonus action to turn your eyes a bright red. When you do this, you emit dim light in a 40ft cone.
10 Your body is a crackling mess of light, letting you phase in and out of reality. You can use an action to enter a transparent state, in which you can go through occupied spaces, and 5ft walls for 1 minute. If you end your phase state in an occupied space, you take 10d10 force damage.

Created by

Frutipoll.

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Race/Species

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