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Dungeoncraft

3rd-Level Artificer, Dungeoneer Feature
whenever you finish a long rest, you craft a number of objects of your choice from the table below equal to your Intelligence modifier (minimum of 1 object). They appear as mundane versions of those objects, but turn to ash the following dawn after they are created. You can craft normal versions of these objects in one quarter of the time.
If an object you craft with this feature forces a creature to make a saving throw, they use your artificer Spell Save DC. Dragoncraft Objects
  • acid (1 vial)
  • alchemist's fire (1 vial)
  • ball bearings (1,000)
  • caltrops (200)
  • chain (25 feet)
  • crowbar
  • grappling hook
  • hunting trap
  • lock/manacles and key
  • oil (1 vial)
  • portable ram
  • rope (50 feet)
  • sledge hammer
  • torches (5)

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Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!

  • Speed up prep with a whole library of community statblocks you can copy (and edit!)
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  • Keep track of NPCs, PC character sheets, monster stats, treasure, journals, notes and more
  • Quickly look up essential info with session notes, campaign map markers, and bookmarked lore at your fingertips
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  • Control who sees what in your worldbuilding wiki with secrets and subscriber groups
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  • NEVER lose your notes!

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