Storm Summoning. Storm Summoning is rather involved in its rules and what it enables the Stormcaller to do. But in short, it enables the Stormcaller to summon forth elemental beings naturally residing within the Great Storms themselves. Storm summoning is a slow practice, demanding the creation of a summoning circle and the use of appropriate sacrifices to gain the services of one of these creatures. All uses of Stormcall for storm summoning are limited to the beings native to one of the specific Great Storms that the Stormcaller has access to via their qualifying aspects. When storm summoning, you forfeit any refund of MP you would otherwise receive from succeeding on a Stormcall roll. Furthermore, you use the Stormcall talent a bit differently than you would normally:
Overcome
Stormcall can be used as a knowledge skill related to the creatures of the Great Storm. It can also be used to renew the bond of an already summoned storm elemental without the time and effort spent on the initial summoning. This simply requires an overcome roll against the rating of the creature as outlined in the Storm Elemental Summary table.
- Fail: The creature is immediately released, and will flee or fight, depending on the situation and how it was treated. (A Stormcaller can also dismiss a bound elemental at will, so long as it is within his presence.)
- Tie: The bond is not renewed and will expire normally.
- Succeed: The bond is renewed for a week.
- Succeed With Style: The bond is renewed for a month.
Create Advantage
Summoning a storm elemental is a specific sort of advantage creation. Doing so requires a summoning circle and an amount and type of sacrifice based on the being to be summoned. For a Wisp, a handful of interesting material will suffice, but an Attendant will be much more demanding. Roll against a difficulty based on the type of creature being summoned—refer to their descriptions.
- Fail: The creature is summoned, but immediately breaks free. Wisps and Drudges tend to run for it—causing problems elsewhere—while Servitors and Attendants may turn on the Stormcaller if they sense an opportunity.
- Tie: The storm elemental appears but will only perform a single service taking less than a night.
- Succeed: The storm elemental appears and is bound to your service for a week.
- Succeed With Style: The storm elemental appears and is bound for a month.
Attack
Stormcall may be used as an attack against summoned creatures, with hits serving as progress towards banishment.
Defend
Stormcall may be used to defend against attacks by summoned creatures. This defense may be enhanced by staying within a circle, with the value ranging from +1 for a hastily drawn circle of dirt or salt to +4 for a mathematically perfect circle of precious metal covered in ancient runes of power.