Roll 1d6 | Dragon Turtlette Quirks |
1 | The dragon believes that it is the “party leader” of the warlock’s adventuring group. It loudly voices its “orders” on how it believes the team should proceed in a given situation. It gets frustrated if its ideas are ignored but can be easily talked in to think someone else’s idea is its own. |
2 | When the dragon’s warlock does what it deems as “a good job,” it reluctantly rewards them. It might make a face while sliding them a gold coin, give them a congratulatory pat on the back, or offer some other small praise or reward. |
3 | The dragon’s teeth are incredibly small. It has a tough time chewing food and favors soft meats and plant matter. It can often be seen baring its teeth at reflective surfaces to study its tiny fangs. |
4 | The dragon enjoys gambling and placing bets. It will make small stakes bets on a wide variety of things such as “who will wake up first in the morning” or “will the coin land face up or face down.” It sulks when it loses a bet and acts smug if it wins, assuring its opponent that “they’ll get ‘em next time.” |
5 | The dragon’s wings are larger than they should be. These floppy wings often drag on the ground behind the dragon as it runs. It favors walking over flying. |
6 | The dragon frequently gets the hiccups. During these hiccupping fits, it often loses control of its breath weapon and releases small waves of flame, clouds of poison, or another appropriately cute representation for its species’ breath weapon. |