Rat Swarm | Monster / NPC | Pathfinder 1e | Statblocks & Sheets | World Anvil

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CR 2

Rat Swarm

N Tiny Animal, Swarm
Initiative: +6 Senses: low-light vision, scent; Perception +8

A squirming, roiling mass of squeaking rats draws closer, teeth flashing and claws scratching everything in its path.

Defense

AC: 14, touch 14, flat-footed 12 (+2 Dex, +2 size)
HP: 16 3d8+3
Fortitude: +4 Reflex: +5 Will: +2
Defensive Abilities: swarm traits (as a swarm of tiny creatures, a Rat Swarm takes only half damage from piercing and slashing attacks Immune: weapon damage

Offense

Speed: 15 ft., climb 15ft., swim 15 ft.
Melee: swarm +0 ( 1d6 plus disease)
Special Attacks: disease (DC 12), distraction (DC 12), Filth fever; save Fort DC 12; onset 1d3 days; frequency 1/day; effect 1d3 Dex damage and 1d3 Con damage; cure 2 consecutive saves. The save DC is Constitution based.
Space: 10 ft. Reach: 0 ft.

Statistics

Str 2 , Dex 15 , Con 13 , Int 2 , Wis 13 , Cha 2
Base Attack: BAB +2
Feats: Improved Initative, Skill Focus (Perception)
Skills: Acrobatics +6 ; Climb +10 ; Perception +15 ; Stealth +14 ; Swim +10
Racial Modifiers: uses Dex to modify Climb and Swim

Ecology

Environment: any
Organization: solitary, pack (2–5 swarms), or infestation (6–12 swarms)
Treasure: xp 600

A rat swarm typically consists of a biting, roiling mass of hundreds of disease-ridden rats driven to uncharacteristic heights of aggression by fantastic and overwhelming hunger. In such numbers, they become voracious hunters, capable of killing a full-grown human with hundreds of bites. Rat swarms are often found in the sewers of large human settlements.   Rat swarms surround and attack any warm-blooded prey in their path.


System

Pathfinder 1e

Statblock Type

Monster / NPC

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