Orla-Essel | Character Sheet (Legacy) | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Orla-Essel

Sorcerer of Wild Magic 7 Class & Level
Noble Background
Tiefling Race
Chaotic Good Alignment

Strength 5
-3
Dexterity 12
+1
constitution 14
+2
intelligence 14
+2
wisdom 13
+1
charisma 20
+5
Total Hit Dice 7
Hit Die
1d6+2
+3 proficiency bonus
+0 Strength
+0 Dexterity
+5 Constitution
+0 Intelligence
+0 Wisdom
+8 Charisma
saving throws
+1 Acrobatics
+1 Animal Handling
+2 Arcana
-3 Athletics
+8 Deception
+2 History
+1 Insight
+5 Intimidation
+2 Investigation
+1 Medicine
+2 Nature
+1 Perception
+5 Performance
+8 Persuasion
+2 Religion
+1 Sleight of Hands
+1 Stealth
+1 Survival
skills

 
13
Armor Class
41
Hit Points
+1
Initiative
30
Speed
WeaponAttackDamage
Light Crossbow 1d20+3+1 1d8+1
Dagger 1d20+3-3-1 1d8
Ripper of Binding 1d20+1+2 1d8+2
Attacks
Daggers
Darts
Slings
quarter staffs
Light Crossbows
Deception
Persuasion
Constitution and charisma saving throws
Proficiences
Thaumaturgy: Creepy Prestidigitation

Mending: Repair Minimal Damage on an item, doesn't restore magic properties to magical items(Cantrip)

Mage Hand: summon an invisible spectral hand that can move 30ft as your action and lift around 10 lbs (Cantrip)

Firebolt: deal 2d10 fire damage (Cantrip)

Friends: charm a creature giving advantage on all charisma checks against it for 1 minuet, requires concentration, and once the spell ends the creature knows it was charmed (Cantrip)

Light: create a source of light from something you touch (Cantrip)

Disguise Self: disguise yourself in some way, this can bee seen through on physical inspection as what you are wearing and your body doesn't actually change as the spell is an illusion (1st Level)

Hellish Rebuke: deal 2d10 fire damage as a reaction (1st level)

Darkness: cause 30ft sphere of darkness

Detect Thoughts: you cast out your mind to detect the surface level thoughts of creatures around you, within a 30ft radius (2nd Level)

Suggestion: you suggest an action limited to 1 or 2 sentences to a creature. on a failed wisdom save it will pursue this action. spell can last up to 8 hours (2nd Level)

Shatter: create and insanely loud ringing noise within 60ft of you. every creature within 10ft of this takes 3d8 thunder damage (2nd Level)

Fly: touch a creature and it gains a flying speed of 60ft for 10 minuets, requires concentration (3rd Level)

Lightning Bolt: 100 by 5 ft beam of lightning shoots from your fingers requiring a dex saving throw from those in the line. on a failed save this deals 8d6 lightning damage

Light:

Wall of Fire: Create a 60ft long 20ft high 1ft thick wall of fire. Deals 5d8 fire damage to those caught in it's area or to those who pass trough it (as an action you can cause it to flare out 10ft on one side damaging all on that side of the wall)
Spellcasting
Arcane focus (Crayons)
Explorers pack
Bracer of protection: +2 to ac and can shield self from all damage twice a day
Horse named Jeff Goldblum the sequel
Ripper of Binding: Gives advantage on grapple attacks
4 Gold
Healer's Kit
Noxious Gas Bombs x3
Equipment
Crayons
makes comments about Knees on Thursday
Ideals
Answers to Lord Colby of Diamonds
Box of Crayons
Bonds
hates half orcs
made something fly
Flaws
Metamagic, Empowered Spell: use a sorcery point to reroll damage dice up to your charisma modifier

Metamagic, Quickened Spell: use 2 sorcery points to cast a spell as a bonus action

Font of Magic: have 6 sorcery points

Wild Magic Surge: roll a 1d20 after casting a sorcerer spell on a 1 roll on the wild magic table

Tides of Chaos: Gain advantage on one roll every short or long rest

Bend Luck: 1d4 and add or subtract it from a roll for 2 sorcery points (must be able to see the creature who made said roll)
Features & Traits

Heroes Enabled

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Created by

UNKLE_JOE.

Statblock Type

Character Sheet (Legacy)

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