Hunters Sight | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Excal-heim

Hunters Sight

2-level Divination

Ritual - does not require spell slot, takes 10 minutes longer
Casting Time: 1 Bonus Action
Range/Area: Self (30-foot radius)
Components: somatic
Duration: 6 Hours
The spell illuminates the tracks of all creatures within a 30-foot radius of you. If a creature doesn't leave tracks, a glowing line will appear instead(Doesn't apply to teleportation). While this spell is active, you have advantage on all tracking-related rolls.  
Tracks made more than 3 days ago are not affected.
The spell can't be cast in a crowded area, such as a town square, a city block, or an active battlefield.   Ascended Spell. This spell costs 2 Spell slots to cast. A 2nd-level spell slot and a 1st-level spell slot.

Created by

stormgate_dnd.

Statblock Type

Spell

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