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Twig

Squirrel-folk Race
Halfing Lightfoot Origin
Monk 2 Class & Level
Chaotic Good Alignment
Travel Domain Deity
Yggdrasil Faction
Rank/Position
Loyalty
Company

Strength 10
+0
Dexterity 17
+3
constitution 14
+2
intelligence 12
+1
wisdom 17
+3
charisma 11
+0
Total Hit Dice
Hit Die
1dd8+2
+2 proficiency bonus
+2 Strength
+5 Dexterity
+2 Constitution
+1 Intelligence
+3 Wisdom
+0 Charisma
saving throws
+5 Acrobatics
+3 Animal Handling
+1 Arcana
+0 Athletics
+0 Deception
+1 History
+3 Insight
+0 Intimidation
+1 Investigation
+5 Martial
+3 Medicine
+1 Nature
+5 Perception
+0 Performance
+0 Persuasion
+1 Religion
+3 Sleight of Hands
+5 Stealth
+3 Survival
skills

 
0
MV

Prestige
4
Attunement Slots
16
Armor Class
17
Hit Points
+3
Initiative
45ft
Speed
Attacks
Skills - Acrobatics(Monk), Stealth(Monk), Martial(Starting Prof), Perception(Starting Prof)
Languages - Halfling, Sylvan(Starting Prof)
Tools - Cartographer's Tools(Monk), Herbalsim Kit(Starting Prof)
Proficiences
Spell Save DC: 13

1st level:


Comprehend Languages

1st-level divination (ritual)
Casting Time: 1 action
Range: Self
Components: V, S, M (a pinch of soot and salt)
Duration: 1 hour
For the duration, you understand the literal meaning of any spoken language that you hear. You also understand any written language that you see, but you must be touching the surface on which the words are written. It takes about 1 minute to read one page of text.

This spell doesn't decode secret messages in a text or a glyph, such as an arcane sigil, that isn't part of a written language.

 

Longstrider

1st-level transmutation
Casting Time: 1 action
Range: Touch
Components: V, S, M (a pinch of dirt)
Duration: 1 hour
You touch a creature. The target's speed increases by 10 feet until the spell ends.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st.

Spellcasting

Inventory


250gp
Equipment 65.5 lb

Grieves (heirloom)
Staff (4 lb)
Explorer's Pack (59 lb)
x10 Darts (2.5 lb)
Sphere of Warming

 


Magic Items


Spehere of Warming (no rarity)

It fills your body with warmth and quickly dries you off once a day

 

Equipment
Yggdrasil
Faction
Mythic
Stat Array

Divine Domain


Travler's Grace

You gain a +10 to your base movement speed.

Swift Shape

You may dash or disengage as a bonus action a number of times per day equal to your Wisdom modifier. You regain all uses of this ability when you finish a long rest.

Channel Divinity: Twisting Paths

Starting at 2nd level, you can use your Channel Divinity to rearrange the battlefield.

As an action, you may present your holy symbol and cause yourself and up to two other allies within 60 ft. of you to change places in any order you wish. This is a teleport effect and each of the spaces occupied must be able to be occupied by the creature place there.

Racial abilities


Brave

You have advantage on saving throws against being frightened.

 

Halfling Nimbleness

You can move through the space of any creature that is of a size larger than yours.

 

Lucky

When you roll a 1 on an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.

 

Naturally Stealthy

You can attempt to hide even when you are obscured only by a creature that is at least one size larger than you.

 

Class/Racial Features & Traits

The statblocks of your Weapons, armor and other important/magical equipment

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

Arkay94.

Statblock Type

Verum Character Sheet

Link/Embed