| Name | Twist the Skein | School | Divination |
|---|---|---|---|
| Spell Level | 1 | Range | 30 feet |
| Casting Time | 1 Reaction (see description) | Duration | Instantaneous |
| Components | S | Materials | None |
| Ritual | No | Concentration | No |
| Description | |||
| 1 Reaction, when a creature makes a successful or unsuccessful attack roll, saving throw, or skill check You tweak a strand of a creature’s fate as it makes an attack roll, saving throw, or skill check. Roll 1d20 – 10 to produce a number from 10 to –9. Add that number to the creature's roll, increasing or decreasing the result accordingly. This adjustment can turn a failure into a success or vice versa, or it may not change the outcome at all. The target must use the modified result regardless of whether it’s better or worse than the original. | |||
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