| Name | Acid Rain | School | Conjuration |
|---|---|---|---|
| Spell Level | 5 | Range | 150 feet |
| Casting Time | 1 Action | Duration | Up to 1 minute |
| Components | V, S, M | Materials | A drop of acid |
| Ritual | No | Concentration | Yes |
| Description | |||
| You unleash a storm of swirling acid in a cylinder 20-foot wide and 30-foot high centered on a point you can see. The area is heavily obscured by driving rainfall. A creature that starts its turn in or enters the area for the first time must make a Dexterity saving throw. On a failed save, the creature takes 6d6 acid damage, or half as much damage on a successful one. When a creature leaves the area, it takes 3d6 acid damage at the start of its next turn. At Higher Levels When you cast this spell using a spell slot of 7th level or higher, the initial damage increases by 2d6, and the secondary damage increases by 1d6 for every two slot levels above 5th. | |||
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