| Name | Catch the Breath | School | Transmutation |
|---|---|---|---|
| Spell Level | 3 | Range | Self |
| Casting Time | 1 Reaction | Duration | Instantaneous |
| Components | V | Materials | None |
| Ritual | No | Concentration | No |
| Description | |||
| You can cast this spell as a reaction when you’re
targeted by a breath weapon. Doing so gives you
advantage on your saving throw against the breath
weapon. If your saving throw succeeds, you take
no damage from the attack even if a successful save
normally only halves the damage. Whether your saving throw succeeded or failed, you absorb and store energy from the attack. On your next turn, you can make a ranged spell attack against a target within 60 feet. On a hit, the target takes 3d10 force damage. If you opt not to make this attack, the stored energy dissipates harmlessly. At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage done by your attack increases by 1d10 for each slot level above 3rd. |
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