Beyblade | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Excal-heim

Beyblade

2-level Transmutation

Casting Time: 1 action and your movement.
Range/Area: Self(5ft circle)
Components: Verbal, Somatic, Material
Materials: A metal gear
Duration: Instantaneous
You kneel down and speak the ancient words, "let it rip", causing a glowing arcane circle to appear around you. Half a second later, you hover 1 inch off the ground, flying 30ft forward while spinning.   Any creature within a 5-foot radius of your path must make a Dexterity Saving Throw.   On a fail, they take 3d8 slashing damage and are knocked prone. On a success, they take half damage and remain standing.
At higher levels: When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.
Available for: Bard, Cleric, Paladin, Ranger

Created by

stormgate_dnd.

Statblock Type

Spell

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