Vænnburin (Fairborn), Dwarf | Race | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Vænnburin (Fairborn), Dwarf

Ability Score Increase +2 Dex, +2 Con, -1 Cha
Size Medium
Speed 25ft, the penalty for heavy armor is reduced by half.

Age. Dwarves are immortal, in the sense that they will typically not die natural deaths, though they are considered to have reached adulthood at 100, and to be of old age at 500.   Alignment. Vænnburin tend to be neutral, but they can have a variety of alignments that are chaotic or lawful as well because of their more whimsical natures.   Size. Vænnburin are taller than other dwarves, but not much, on the higher side of 4'-5'.   Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.   Alfvind. Your friendliness with elves, and disconnect with dwarves has it's effects on your relations. You have advantage on Charisma checks with elves, and disadvantage on Charisma checks with non-Vænnburin dwarves.   Fey Ancestry. You have advantage on saves against being charmed, and magic can’t put you to sleep.   Ancestral Weapons. You are proficient with the shortsword, shortbow, handaxe, and light hammer.   Dwarven Resilience. You have advantage on saving throws against being poisoned.   Innate Magic. You know one cantrip of your choice from the wizard spell list. Intelligence is your spellcasting ability for it.

Languages. You can speak, read, and write Common (Trade), Dverrœna (Dwarvish), and Quenya (Elvish). Dverrœna is full of hard consonants and guttural sounds, and those characteristics spill over into whatever other language a dwarf might speak.


Created by

Terry & Glenn.

Statblock Type

Race

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