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James T. Trekker in Dungeons & Dragons 5e

James T. Trekker

Standard Human Race
The Rift [Divini] Origin
Ranger 2 Class & Level
Chaotic Good Alignment
Deity
Factionless Faction
Rank/Position
Loyalty
Company

Strength 12
+1
Dexterity 16
+3
constitution 15
+2
intelligence 10
+0
wisdom 16
+3
charisma 12
+1
Total Hit Dice 2d10
Hit Die
1d10+2
+2 proficiency bonus
+3 Strength
+5 Dexterity
+2 Constitution
+0 Intelligence
+3 Wisdom
+1 Charisma
saving throws
+5 Acrobatics
+5 Animal Handling
+0 Arcana
+1 Athletics
+1 Deception
+0 History
+3 Insight
+1 Intimidation
+0 Investigation
+5 Martial
+5 Medicine
+3 Nature
+5 Perception
+1 Performance
+1 Persuasion
+0 Religion
+3 Sleight of Hands
+5 Stealth
+5 Survival
skills

 

MV

Prestige
1
Attunement Slots
15
Armor Class
20
Hit Points
+3
Initiative
30
Speed
WeaponAttackDamage
Longbow 1d20+5 1d8+3
Dagger 1d20+5 1d4+3
Attacks
ranger: stealth, survival, martial
divini: acrobatics, animal handling, perception
language: common and Orc


Proficiences
cure wounds
hunter's mark
Spellcasting
leather armor
two daggers
longbow and 20 arrows
dungeoneers pack
Equipment
Factionless
Faction
Mad Man
Stat Array
Creation:
Stat - 11 15 14 10 15 11
human - +1 to all
The Rift - +1 CON
divini - -1 to INT and CON

natural explorer
favoured enemy - undead
Defense FS [+1 AC when armored]
Class/Racial Features & Traits

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Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


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