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Iala Sul

Sprite (Quick Wing) Race
Daborak (Courier) Origin
Rogue 2 Class & Level
Chaotic Good Alignment
Viderick Deity
The World Wanderers Faction
Ranger Rank/Position
Loyalty
Company

Strength 11
+0
Dexterity 16
+3
constitution 15
+2
intelligence 15
+2
wisdom 11
+0
charisma 12
+1
Total Hit Dice 2
Hit Die
1d8+2
+2 proficiency bonus
+0 Strength
+5 Dexterity
+2 Constitution
+4 Intelligence
+0 Wisdom
+1 Charisma
saving throws
+3 Acrobatics
+0 Animal Handling
+2 Arcana
+2 Athletics
+1 Deception
+1 History
+2 Insight
+1 Intimidation
+2 Investigation
+2 Martial
+0 Medicine
+2 Nature
+4 Perception
+1 Performance
+1 Persuasion
+1 Religion
+5 Sleight of Hands
+7 Stealth
+0 Survival
skills

 

MV

Prestige

Attunement Slots
14
Armor Class
17
Hit Points
+3
Initiative
20 / 50 fly
Speed
Shortsword 1d20+5 1d6+3
Shortsword 1d20+5 1d6
Dagger 1d20+5 1d4+3
Dagger 1d20+5 1d4
Sneak AttackActivated 1d6
Attacks
Light armor
Simple weapons, hand crossbows, longswords, rapiers, shortswords
Thieves' Tools, Ranger Stones, Cartographer's Tools

Athletics
Insight
Martial
Perception
Sleight of Hand
Stealth

Expertise - Stealth, Perception
Proficiences
Shortsword
Shortsword
Leather Armor
Dagger
Dagger
Thieves' Tools
Burglar's Pack - Backpack, bag of 1000 ball bearings, 10 ft of string, a bell, 5 candles, a crowbar, a hammer, 10 pitons, a hooded lantern, 2 flasks of oil, 5 days rations, a tinderbox, a waterskin, 50 ft of hempen rope

Guiding Stone
Hourglass
Antitoxin
2 empty vials

65.5/165
Equipment
The World Wanderers
Faction
Madman
Stat Array
Small Sized
Languages - Common, Sylvan, Elven, Dwarven, Orclin, Thieves' Cant
Darkvision - Accustomed to twilight forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Fey Creature - Sprites are creatures with the fey subtype.
Laughing Mad - You are immune to the Confusion spell and forms of madness that are not fey in origin.
Petite Stature - You cannot wield two-handed or heavy weapons, you cannot wear medium or heavy armor, and you cannot carry other creatures when you fly unless otherwise stated from your choice of wings.
Quick Wing - Your wings are fast moving and look similar to those of a dragonfly. Your flying speed increases to 50 feet.

Expertise - At 1st level, choose two of your skill proficiencies, or one of your skill proficiencies and your proficiency with thieves' tools. Your proficiency bonus is doubled for any ability check you make that uses either of the chosen proficiencies.
Sneak Attack - Beginning at 1st level, you know how to strike subtly and exploit a foe's distraction. Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack if you have advantage on the attack roll. The attack must use a finesse or a ranged weapon. You don't need advantage on the attack roll if another enemy of the target is within 5 feet of it, that enemy isn't incapacitated, and you don't have disadvantage on the attack roll.
Thieves' Cant - During your rogue training you learned thieves' cant, a secret mix of dialect, jargon, and code that allows you to hide messages in seemingly normal conversation. Only another creature that knows thieves' cant understands such messages. It takes four times longer to convey such a message than it does to speak the same idea plainly. In addition, you understand a set of secret signs and symbols used to convey short, simple messages, such as whether an area is dangerous or the territory of a thieves' guild, whether loot is nearby, or whether the people in an area are easy marks or will provide a safe house for thieves on the run.
Cunning Action - Starting at 2nd level, your quick thinking and agility allow you to move and act quickly. You can take a bonus action on each of your turns in combat. This action can be used only to take the Dash, Disengage, or Hide action.
Class/Racial Features & Traits

The statblocks of your Weapons, armor and other important/magical equipment

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

FoLokinix.

Statblock Type

Verum Character Sheet

Link/Embed