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Levair Laurent in Dungeons & Dragons 5e

Levair Laurent

Kitsune (Seshin) Race
Majital (Mirage Born) Origin
Arcana Cleric 2 Class & Level
Neutral Good Alignment
Runethares Deity
N/A Faction
Rank/Position
Loyalty
Company

Strength 10
+0
Dexterity 11
+0
constitution 11
+0
intelligence 16
+3
wisdom 17
+3
charisma 16
+3
Total Hit Dice 2
Hit Die
1d8+0
+2 proficiency bonus
+0 Strength
+0 Dexterity
+0 Constitution
+3 Intelligence
+5 Wisdom
+5 Charisma
saving throws
+0 Acrobatics
+3 Animal Handling
+5 Arcana
+0 Athletics
+3 Deception
+5 History
+5 Insight
+3 Intimidation
+5 Investigation
+5 Martial
+3 Medicine
+3 Nature
+3 Perception
+3 Performance
+3 Persuasion
+5 Religion
+0 Sleight of Hands
+0 Stealth
+3 Survival
skills

 

MV

Prestige

Attunement Slots
16
Armor Class
13
Hit Points
+0
Initiative
30'
Speed
Staff 1d20 1d6
Guiding Bolt 1d20+5 4d6
Inflict Wounds 1d20+5 3d10
Sacred FlamesEnemy makes a DC 13 Dex save 1d8
Work of RadianceEnemy makes a DC 13 Con save 1d6
Will-o-wispEnemy makes a DC 14 Dex save 1d6+3
Attacks
Light Armor, Medium Armor, Shields
Simple Weapons
Divine Spell Casting
Arcana, History, Martial, Religion
Proficiences
Cleric Cantrips: Word of Radiance, Sacred Flame, Guidance
Wizard Cantrips: Message, Mage hand
First Level: (Magic Missile, Detect Magic) Healing Word, Guiding Bolt, Detect Evil and Good, Inflict Wounds, Protection from Evil and Good
Origin/At wills: Identify, Detect Magic
Spellcasting
Mace
Scale Mail
Quarterstaff
Shield
Runethares holy symbol
Backpack
Blanket
10 candles
Tinderbox
Alms box
2 blocks of incense
Censer
Vestments
2 days of rations
Waterskin
Equipment
N/A
Faction
Mad Man
Stat Array
Arcane Initiate
Channel Divinity: Arcane Abjuration/Turn Undead
Will-o-wisp: Bonus action to manifest flames equal to tails. Action shoots them all at a target for 1d6+Cha radiant damage on a DC14 Wis save. Half as much on a success.
Clandestine: You can hide ears and tail as an action.
Mirage Born: Identify at will
Majital: Detect Magic at will
Class/Racial Features & Traits

The statblocks of your Weapons, armor and other important/magical equipment

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


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