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Hith'var: Mists Drow in Dungeons & Dragons 5e

Hith'var: Mists Drow

ability score increase: +2 Strength, +1 Charisma
age: Although drow reach physical maturity at about the same age as humans, the drowish understanding of adulthood goes beyond physical growth to encompass worldly experience. A drow typically claims adulthood and an adult name around the age of 100 and can live to be 1,000 years old.
alignment: Drow love freedom, mischief, and deception, so they lean towards the harsher or rude side of chaotic. Due to generations of distrust and forced isolation, most drow tend towards self-reliance, and putting their own desires first. Drow lean neutral, to evil due to their selfish nature.
Size: Medium
speed: 30 ft.
Languages: Common, Drow, Elvish
parent race: Drow
race features:
Fey Ancestry. You have advantage on saving throws against being charmed, and magic can't put you to sleep.
Superior Darkvision. Descended from those that inhabit the Feydark and now inhabiting the Underdark, you have superior vision in dark and dim conditions. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Sunlight Sensitivity. You have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.
Trance. Drow don't need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is "trance.") While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.
Trickster's Guile. You have proficiency in the Deception skill.
Blessing of the Veiled Dancer. You know the minor illusion cantrip. When you reach 3rd level, you can cast the silent image spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the invisibility spell (targeting yourself only) once with this trait and regain the ability to do so when you finish a long rest. Casting these spells with this trait doesn't require material components. Charisma is your spellcasting ability for these spells.
Like Mist. You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.
Description:
Mists Drow, in touch with the falsehoods the mind convinces you of when lost in a thick fog, mystery, and the unknown of the unseen. These drow are marked by pallid skin tones, ranging from white to grey and silver. Their hair color tends to be pale in color, as well, varying in whites, light blues, and purples, silver and grey. Their eyes tend to be murky whites, or brilliant violet colors, often with shifting shades or waves of silver, like fog passing over an arcane glow. Just like their moon elf counterparts, these drow have the ability to be born with wings, though rather than being bird-like, they resemble bat wings.

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