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Danithar Calamitous in Dungeons & Dragons 5e

Danithar Calamitous

Dragonborn Race
Monster Hunter Origin
Knowledge Cleric 5 Class & Level
Lawful Neutral Alignment
Calamitous Deity
Faction
Rank/Position
Loyalty
Company

Strength 8
-1
Dexterity 10
+0
constitution 8
-1
intelligence 13
+1
wisdom 20
+5
charisma 16
+3
Total Hit Dice
Hit Die
1d-1
+3 proficiency bonus
-1 Strength
+0 Dexterity
-1 Constitution
+1 Intelligence
+5 Wisdom
+4 Charisma
saving throws
+0 Acrobatics
+8 Animal Handling
+1 Arcana
-1 Athletics
+5 Deception
+7 History
+8 Insight
+4 Intimidation
+1 Investigation
+6 Martial
+5 Medicine
+1 Nature
+5 Perception
+4 Performance
+7 Persuasion
+7 Religion
+0 Sleight of Hands
+0 Stealth
+9 Survival
skills

 

MV

Prestige
3
Attunement Slots
16
Armor Class
32
Hit Points
+0
Initiative
30
Speed
Attacks
Armor: Light armor, medium armor, shields
Weapons: Simple weapons
Tools: Jeweler
Saving Throws: Wisdom, Charisma
Skills: Insight, Persuasion, Animal Handling, Survival Expertise - Religion, History
Languages: Draconic, Primordial, Giant, Celestial
Proficiences
Command, Identify, Augury, Suggestion
Spellcasting
The artisan's tools you chose proficiency in, a heavy crossbow with 20 bolts, 50 feet of chains, dragon pheromones, a set of common clothes and a belt pouch containing 10 gp.
Jewelers Tools
Equipment
Focused
Stat Array
You have advantage on checks to track large monsters or recall information about them.
Healer Feat
Class/Racial Features & Traits

The statblocks of your Weapons, armor and other important/magical equipment

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


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