Dairi Al | Settlement | Pathfinder 1e | Statblocks & Sheets | World Anvil

Remove these ads. Join the Worldbuilders Guild
Dairi Al ( AKA City of the Cross ) Lawful Good Metropolis Largest City in Eojerea
Corruption: -4
Crime: 0
Economy: 1
Law: 2
Lore: 5
Society: 5
Qualities: Holy Site (Corruption -2, Increase Spellcasting by 2). Racially Intolerant (Underdark Races and Tieflings pay 150% base price), Academic (+1 Lore, Increase Spellcasting by 1), Magically Attuned (Increase base value and purchase limit by 20%, Increase Spell level by 2), Prosperous (Economy +1, Base Vale increase 30%, Purchase Limit Increase 50%), Broad Minded (Lore and Society +1
Danger: 10
Demographics
Government: Mosaic(2 or more witnesses, Council gives final verdict, Right to attorney, Miranda Rights Read, Capital Punishment Possible(Murder, Arson, Treason, Slave Involvement)
Population: 33726
Marketplace
Base Value: 24960
Purchase Limit: 180000
Spellcasting: 9th
Minor Items
All
Medium Items
Medium Items
Rhino Hide15165gp
Dragonhide Plate13300gp
Darkwood Shield1257gp
Darkwood Buckler1203gp
Javelin of Lightning31500gp
Shatterspike24315gp
Ring of Climbing, Improved210000gp
Ring of Invisibility120000gp
Rod of Flame Extinguishing415000gp
Rod of Minor Maximized214000gp
Staff of Radiance123200gp
Major Items
Major Items
Sun Blade150335gp
Trident of Fish Command118650gp
Celestial Armor222400gp
Casters Shield13153gp
Figurine of Wonderous Power, ObsidianSteed128500gp
Belt of Mighty Constitution+6236000gp
Staff of Defense162000gp
Ring of X-Ray Vision225000gp
Buildings
Dairi Al CR 4, DC 22 Knowledge Local or Diplomacy for Discovery Points; Gate to Heaven 18 (Base Score of 6, Urban +4, Deliberately Hidden +6, Outer Plane +2 Military Compound (Base Score of 3, Urban +4, Large -2, Traveled to Often -4 Black Market 14 (Base Score of 6, Deliberately Hidden +6, Urban +4, Large -2 Main Church of Iomedae 1 (Base Score of 3, Urban +4, Large -2, Traveled to Often -4 Holy Avenger Guild 5 (Base Score 3, Large -2, Urban +4) Simple Waysigns (1 Discovery Point): Tavern Rumors- A successful DC 15 diplomacy inside the tavern can gather information about the city. Street Children-A successful DC 15 diplomacy to street children can gather information about the city. 1 silver grants a +5 and 1 gold grants a +10. Moderate Waysigns (3 Discovery Points): Library- A successful DC 20 Linguistics check can uncover info about the city. Reconnaissance Via Flight- A player who spends 30 minutes flying with a successful DC 20 Perception check can get a layout of the city. Church- A successful DC 20 Diplomacy gives information about the order of the cross. Complex Waysigns (5 Discovery Points): Map- Finding the map to the castle in Sir Johnathan's Quarters with a Successful Linguistics or Profession (Cartographer) reveals general location to the gates of heaven.
Factions
Holy Avenger Guild: (Tattoo of Cross and Halo) +1 to holy based attacks and spells or extra smite evil per day. Leader Jameson Makarov (Lvl 20 Paladin
Rumours
There is a underground black market in the sewers ran by a thieves guild. their leader is a half orc who can control the shadows and disappear right in front of your eyes. nobody knows his name, because no one who meets him lives to tell about it.

Created by

Harleyq1231.

System

Pathfinder 1e

Statblock Type

Settlement

Link/Embed