Income | 4 |
Income test | |
0 | |
Tablet computer |
Accuracy | 1 |
Communication | 3 |
Persuasion Leadership | |
Constitution | 2 |
Dexterity | 1 |
Fighting | 0 |
Intelligence | 3 |
Current Affairs | |
Perception | 2 |
Strength | 1 |
Willpower | 3 |
Melee attack (Fighting) | Ranged attack (Accuracy) | ||
Attack: roll Melee or Ranged and add focus bonus (if any) vs Defense, then roll weapon damage. |
Weapon | Damage | |
---|---|---|
Pistol | 2d6+1+PER | |
Durable (+2 toughness) Effective (+1 damage) |
Initiative | ||
Level | 11 | |
Experience | ||
Fortune | 15 | |
Speed (10+DEX) | 11 | |
Move (Speed) | 11 | |
Run / Charge (Speed x2) | 22 | |
Penalty (to all tests) |
Defense | 11 | |
Toughness | 2 | |
Armor Bonus | 0 | |
Armor Type: None | ||
Armor Penalty (to DEX based tests and Speed) | ||
Defense: reduce damage by Toughness and Armour, by spending Fortune, after that subtract 1d6 and take 1 wound level until damage is 0. |
Talent Name | Degree |
---|---|
Knowledge | expert |
Receive an extra piece of information when succeeds at Intelligence (Knowledge) test +1 bonus to each Drama Die when doing advanced Intelligence (Research) checks | |
Contacts | expert |
With a successful Communication (Persuasion) test, can make a contact out of an NPC with neutral or better attitude to the character. Can get a favour from existing contacts with a Communication (Persuasion) roll | |
Oratory | expert |
Can re-roll Communication (Persuasion) checks when trying to convince a group (has to be more than 1 person) Affect 3 additional people with Sway the Crowd stunt instead of 1 additional | |
Executive | expert |
Can re-roll any test to access privileges or influence members of Terrex corp Once per day can make a Persuasion check to call in a subordinate as support. Moderate threat or lower only (TN13) |
You rolled: 3d6+4-2 : [1,6,2]+4 = 13This is the required 3d6 for a roll, with the third d6 (rolled a 2 here) being the drama die. If your total score beat the target number, a 1 on the drama die means: you barely made it, a 6 means: you did it flawlessly. If two or more dice show the same number on successful rolls, you get stunt points (SP) and can pull off special maneuvers, tricks or flourishes.
The statblocks of your ships and vehicles