Ring
Legendary Inheritor
Requires Attunement
Magic Item: This ring grants you a +2 bonus to AC.
- While wearing this ring, you are immune to magic that allows other creatures to read your thoughts, determine whether you are lying, know your alignment, or know your creature type. Creatures can telepathically communicate with you only if you allow it.
- You can use an action to cause the ring to become invisible until you use another action to make it visible, until you remove the ring, or until you die. If you die while wearing the ring, your soul enters it. You can remain in the ring or depart for the afterlife. As long as your soul is in the ring, you can telepathically communicate with any creature wearing it. A wearer can't prevent this telepathic communication.
- While wearing this ring, you can use an action to speak its command word. When you do so, you can see into and through solid matter for 1 minute. This vision has a radius of 30 feet. To you, solid objects within that radius appear transparent and don't prevent light from passing through them. The vision can penetrate 1 foot of stone, 1 inch of common metal, or up to 3 feet of wood or dirt. Thicker substances block the vision, as does a thin sheet of lead.
- While wearing this ring, you get a +10 in charisma checks
- While wearing this ring , your spell saving throw is charisma.
Vitality: While wearing and being attuned to the Ring of Solomon you do not age and cannot be aged or put to sleep by magical effects.
Enhanced Spell: When you cast a spell that consumes a spell slot, you may choose to cast the spell at a higher level while consuming a lower level spell slot. The spell is then cast at two levels higher, up to 9th level, than the spell slot the spell would consume. For example, when you cast the fireball spell using a 4th level spell slot, the spell acts as if you cast it at 6th level. This effect may be used 3 times, and this ring regains all expended uses at dusk.
Demon Imbued: While you wear the Ring of Solomon you gain the following benefits:
- You have advantage on all Constitution saving throws made to maintain concentration on a spell that you have cast.
- You may reroll one damage die from a spell you cast on your turn and must use the new roll.
- You have advantage on death saving throws.
- A very powerful demon wyrm was created and bound to the ring, taking all it's power and giving it to the ring. If a creature not meant to carry it attempts to put the ring on and for every turn they start with the ring on their finger, the ring will magically become incredibly hot, dealing 6d8 fire damage to the wearer. This damage bypasses immunity and resistance. Additionally said damage cannot be healed without the wyrm's approval.
- If you keep using the ring after the demon deems you unworthy of using the ring it will do an additional 1d4 infernal damage (bypasses immunity and resistance) daily untill you take it off, said damage cannot be healed without the wyrm's approval.
Random Properties: The Ring of Solomon has the following random properties:
- 2 minor beneficial properties if the wyrm thinks you are important.
- 1 major beneficial property if the wyrms likes you.
- 2 minor detrimental properties if the wyrm doesn't like you.
- 1 major detrimental property if the wyrm hates you.
Dominion Properties: The Ring of Solomon allows domination and authority over the divine, infernal and draconic creatures.
- In order to resist the dominion and authority, the opposition must do a DC17 charisma check every turn to avoid being thralled if the user or entities regard each other as enemies. If said check succeds the targeted ones still have to do an additional DC15 check and their their attack rolls are halved.
- This effect can stack on spells, diplomacy, Intimidation, persuasion or compulsions.
- If the user does not regards the entities as enemies the user gains a +10 in command,+10 inspiration, the next attack roll is with an advantage and a 1d4 healing roll on all the affected per battle.
The possesor is also identified as a peson of great importance by the remaining races outside his influence.
A golden ring adorned with an hexagram, the ring once belonged to King Solomon, the Narrator of Wisdom and Poetry . It has inscriptions in a ancient foreign language. A DC 22 Intelligence (Investigation) check reveals that the words mean "The weak were born to be enslaved, the mighty were born to enslave." When attuned to this ring, the ring will not come off the finger of its wearer without the wearer's permission.
The possessor can get any angel, any demon, and even the strongest of dragons to serve them. That ring can even take the fallen demons of other worlds and make 72 Pillars that can be bound into one vessel.