Lixmird | Race | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Lixmird

Ability Score Increase +2 to any one stat, and +1 to any other stat.
Size Medium
Speed 30ft

Natural Armor: You have tough, scaly skin. When you aren't wearing armor, your AC is 11 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield's benefits apply as normal while you use your natural armor.   Bite: Your fanged maw is a natural weapon, which you can use to make unarmed strikes. If you hit with it, you deal piercing damage equal to 1d4 + your dexterity modifier, instead of the bludgeoning damage normal for an unarmed strike. You use your dexterity to hit as if this was a finesse weapon.   Pack Tactics: You have advantage on an attack roll against a creature if at least one of your allies is within 5 feet of the creature and the ally isn't incapacitated.   Nimbleness: You can move through the space of any creature that is of a size larger than yours.  

Extremely rare variants exist which a player can give up their plus one to any stat to gain one of the following cantrips based on their elements to be.

Earth:

Molded of Earth: You know Mold Earth cantrip. Constitution is your spellcasting ability for it.  

Fire:

Ember Breath: You know the Firebolt cantrip. Constitution is your spellcasting ability for this spell.  

Swamp:

Acidic Spit: You know the Acid Splash cantrip. Constitution is your spellcasting ability for this spell.  

Water:

Way of Water: You know the Shape Water cantrip. Constitution is your spellcasting ability for this spell.

Languages. Any one language typically Drakon, or Kobold.


Created by

rexicansasquatch.

Statblock Type

Race

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