race features:
Restless Curiosity: You are invigorated by exploring new places. After a Long Rest in a new location you may take 1d6 + Proficiency in Temporary Hit Points. You must be at least 5 miles from any place you have been to benefit from this trait.
Domestic Fatigue: Your body begins to stress at being immobile for so long, you have Disadvantage on Wisdom & Charisma Saving Throws if you have been in a location longer then a week. All Strength Checks or Saving Throws are made with Advantage however.
Traveler's Stamina: You are not affected by Exhaustion's negatives to speed.
"Hearty fellows who spend their entire lives on the roads. Never calling a single place home, their natural Halfling wandering curiosity is much stronger than their relatives. Spending their lives ever on the move has made them faster and naturally more athletic. Their noses are a lot smaller and have larger feet"