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Dimitri Redpaw in Dungeons & Dragons 5e

Dimitri Redpaw

Tabaxi Race
Khao [Jungle]/Mender Origin
Druid 7 Class & Level
Neutral Good Alignment
Deity
Factionless Faction
Rank/Position
Loyalty
Company

Strength 11
+0
Dexterity 16
+3
constitution 11
+0
intelligence 15
+2
wisdom 16
+3
charisma 11
+0
Total Hit Dice 7d8
Hit Die
1d+0
+0 proficiency bonus
+0 Strength
+3 Dexterity
+0 Constitution
+5 Intelligence
+6 Wisdom
+0 Charisma
saving throws
+0 Acrobatics
+0 Animal Handling
+0 Arcana
+0 Athletics
+0 Deception
+0 History
+6 Insight
+0 Intimidation
+5 Investigation
+0 Martial
+0 Medicine
+5 Nature
+0 Perception
+0 Performance
+0 Persuasion
+0 Religion
+0 Sleight of Hands
+6 Stealth
+0 Survival
skills

 

MV

Prestige

Attunement Slots

Armor Class
38
Hit Points
+3
Initiative
30
Speed
Attacks
Factionless
Faction
Madman
Stat Array
2nd-level druid feature (enhances Wild Shape)

You gain the ability to summon a spirit that assumes an animal form: as an action, you can expend a use of your Wild Shape feature to cast the find familiar spell, without material components.

When you cast the spell in this way, the familiar is a fey instead of a beast, and the familiar disappears after a number of hours equal to half your druid level.

Combat Wild Shape
You gain the ability to use Wild Shape on your turn as a bonus action, rather than as an action.

Additionally, while you are transformed by Wild Shape, you can use a bonus action to expend one spell slot to regain 1d8 hit points per level of the spell slot expended.

Circle Forms
The rites of your circle grant you the ability to transform into more dangerous animal forms. Starting at 2nd level, you can use your Wild Shape to transform into a beast with a challenge rating as high as 1 (you ignore the Max. CR column of the Beast Shapes table, but must abide by the other limitations there).

Starting at 6th level, you can transform into a beast with a challenge rating as high as your druid level divided by 3, rounded down.
Class/Racial Features & Traits

The statblocks of your Weapons, armor and other important/magical equipment

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


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