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Qywin

Rabbitfolk Race
Dolten(The Skittering) Origin
Ranger 6(Gloomstalker)/Rogue 1 7 Class & Level
Neutral Evil Alignment
Deity
Faction
Rank/Position
Loyalty
Company

Strength 10
+0
Dexterity 18
+4
constitution 16
+3
intelligence 11
+0
wisdom 18
+4
charisma 11
+0
Total Hit Dice 3
Hit Die
1d10+3
+3 proficiency bonus
+2 Strength
+6 Dexterity
+3 Constitution
+0 Intelligence
+7 Wisdom
+0 Charisma
saving throws
+10 Acrobatics
+3 Animal Handling
+0 Arcana
+0 Athletics
+0 Deception
+0 History
+3 Insight
+0 Intimidation
+0 Investigation
+10 Martial
+3 Medicine
+0 Nature
+10 Perception
+0 Performance
+0 Persuasion
+0 Religion
+4 Sleight of Hands
+10 Stealth
+5 Survival
skills

 

MV

Prestige

Attunement Slots
16
Armor Class
60
Hit Points
+14
Initiative
35
Speed
Attacks
Acrobatics, Martial(Expertise), Perception, Slight of Hand, Stealth(Expertise), Survival
Proficiences
The Mad Man
Stat Array
The Mad Man: 15 / 15 / 14 / 11 / 11 / 10

Languages: Common, Sylvan, Elven, Beastspeak

Feats: Skill Expert

Hare-Trigger. You add your proficiency bonus
to your initiative rolls.
Leporine Senses. You have proficiency in the
Perception skill.
Lucky Footwork. When you fail a Dexterity
saving throw, you can use your reaction to roll a
d4 and add it to the result, potentially turning
the failure into a success.
Rabbit Hop. Once during each of your turns
when you walk at least 5 feet, you can hop,
rolling a d12 and moving that many feet in a
direction of your choice. This extra distance
doesn’t cost movement, but you can hop only if
your speed isn’t 0.
Class/Racial Features & Traits

The statblocks of your Weapons, armor and other important/magical equipment

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

Leddy.

Statblock Type

Verum Character Sheet

Link/Embed