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Mehrunes Belraanda in Dungeons & Dragons 5e

Mehrunes Belraanda

TIEFLING (BAALZEBUL) Race
Khao/Exile Origin
Sorcerer/Red Draconic Bloodline 1 Class & Level
Alignment
Babylon Deity
Faction
Rank/Position
Loyalty
Company

Strength 10
+0
Dexterity 14
+2
constitution 16
+3
intelligence 12
+1
wisdom 14
+2
charisma 18
+4
Total Hit Dice
Hit Die
1d6+3
+2 proficiency bonus
+0 Strength
+0 Dexterity
+2 Constitution
+0 Intelligence
+0 Wisdom
+2 Charisma
saving throws
+2 Acrobatics
+2 Animal Handling
+3 Arcana
+0 Athletics
+4 Deception
+1 History
+2 Insight
+5 Intimidation
+1 Investigation
+2 Martial
+2 Medicine
+3 Nature
+2 Perception
+4 Performance
+6 Persuasion
+1 Religion
+2 Sleight of Hands
+2 Stealth
+4 Survival
skills

 

MV

Prestige

Attunement Slots
15
Armor Class
10
Hit Points
+2
Initiative
30 ft.
Speed
Attacks
Cantrips

Thaumaturgy
Chill Touch (upgrades at level 5,11,17)
Fire Bolt (upgrades at level 5,11,17)
Message
Mage Hand

Spells

Shield
Magic Missile

Spellcasting
Two daggers
Explorer's pack
Light Crossbow and 20 bolts
Staff
Equipment
The Mad Man
Stat Array
Darkvision, 60ft range dim light becomes bright light and darkness becomes dim light. Can't discern color

Resistance to fire damage (50% reduced damage rounded down)

Legacy of Maladomini: You know the Thaumaturgy cantrip. When you reach level 3 you can cast ray of sickness as a 2nd-level spell once per long rest. When you reach level 5 you can cast crown of madness once per long rest. CHA is your spellcasting modifier for these spells.

Languages: Common, Infernal

Spells you cast that target only yourself has tripled duration. (Only spells that last more than one round)

As magic flows through your body, it causes physical traits of your dragon ancestors to emerge. At 1st level, your hit point maximum increases by 1 and increases by 1 again whenever you gain a level in this class.

Additionally, parts of your skin are covered by a thin sheen of dragon-like scales. When you aren't wearing armor, your AC equals 13 + your Dexterity modifier.
Class/Racial Features & Traits

The statblocks of your Weapons, armor and other important/magical equipment

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


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