Remove these ads. Join the Worldbuilders Guild

Kodyack

Tiefling Race
Majital/Oasis Born Origin
Sorcerer 8 Class & Level
Chaotic Good Alignment
Tilt Deity
CM of the Bards College Faction
CM Rank/Position
9 Loyalty
Company

Strength 10
+0
Dexterity 16
+3
constitution 15
+2
intelligence 13
+1
wisdom 11
+0
charisma 19
+4
Total Hit Dice 8d6
Hit Die
1d6+2
+3 proficiency bonus
+0 Strength
+3 Dexterity
+5 Constitution
+1 Intelligence
+0 Wisdom
+7 Charisma
saving throws
+3 Acrobatics
+0 Animal Handling
+4 Arcana
+0 Athletics
+7 Deception
+1 History
+3 Insight
+7 Intimidation
+1 Investigation
+0 Martial
+0 Medicine
+1 Nature
+3 Perception
+4 Performance
+7 Persuasion
+1 Religion
+3 Sleight of Hands
+3 Stealth
+0 Survival
skills

 
28
MV
3
Prestige
1
Attunement Slots
13
Armor Class
65
Hit Points
+3
Initiative
30ft
Speed
Type/weaponAttackDamage
Fire Drake's Fang 1d20+6 1d4+1d4+3
Green-Flame blade 1d20+6 1d4+1d4+1d8+3 and 1d8+4 to a second target, with a floating +4
Attacks
Sorcerer weapon/armor; Arcana, Deception, Insight, Intimidation, Perception, Persuasion
Proficiences
yes?

Charisma is your spellcasting ability for your sorcerer spells, since the power of your magic relies on your ability to project your will into the world. You use your Charisma whenever a spell refers to your spellcasting ability. In addition, you use your Charisma modifier when setting the saving throw DC for a sorcerer spell you cast and when making an attack roll with one.



Spells
Sorcerer
Spells Known
0:fire bolt, mending, control flames, prestidigidtation, thaumatergy, frostbite

1:Chromatic Orb, shield

2:misty step

3:fireball, counterspell, dispel magic, slow

4:Polymorph, wall of fire

Bardic spellcasting:
0: Minor Illusion
1: Featherfall, Healing word

Magic Initiate:
0: Mage hand, Message
1: Find Familiar
Spellcasting
There is not *nearly* enough room here, or anywhere. Jesus. Gold: 4001


explorer's pack: backpack, 2 torches, mess kit, 3 rations and a tinderbox

Lute, Caligrapher's tools, weaver's tools

bag of fine sand from Majital, a branch from somewhere in Steton, some dirt from Dolten, some flowers from orde, some large leaves from Khao, and some cobblestone from Daborak

clothes, fine (Worn)

Arcane focus: copper-tungsten alloy ring

a healer's kit, signal whistle, grappling hook, block and tackle, shovel, 4 empty vials, a deadly looking dagger, pouch of ash, solar pendant, moonstome pendant, gold coin necklace, a wand of sadness, happiness, and neutrality, a flint striking stone, a psuedo-dragon shaped rock, commemarative bard's college token (5 quality), A wand with fire and lightning art on it (arcane focus), A dragonchess set, waterskin, fireproof backpack 3 flasks of oil, 50ft glowing silk rope, 100ft regular silk rope, a pouch of 90 copper pieces, silver red-tipped dagger, light crossbow, two daggers, 40 bolts, 10 pieces of chalk, notebook, chromatic orb components, ink pen, 2 ounces of ink, 2 sets of find familiar components

========,
Bork's Sleep Anywhere Pillow, dragonfire ring, Fadesteel Lute

Traje Prismatico (attuned)
Equipment
CM of the Bards College
Faction
The Madman
Stat Array
You know the Thaumaturgy cantrip. Once you reach 3rd level, you can cast the burning hands spell once per day as a 2nd-level spell. This trait replaces the hellish rebuke spell of the Infernal Legacy trait Once you reach 5th level, you can also cast the Darkness spell, once per long rest. Charisma is your spellcasting ability for these spells..

60ft Darkvision, due to fiendish heritage

hellish resistance Resistance: Fire


Majital: Oasis born +1 int. proficency in arcana, able to cast "detect magic" at will. Oasis native adds +5 HP at level 1, and proficency: Perception.

bard college proficencies Proficency with: Lutes, Dulcimers, Caligrapher's tools, and weaver's tools

Bard college stat boost +2 max charisma, no effect on charisma's stat total

Blessing of the Arena Any that have defeated the carnage elemental receive a +1 to damage rolls with melee weapons for the entirety of next phase.

Title: Veteran This title allows you to use special items, access specific missions and grants you one free "knowledge" check on an enemy you face, once per battle. This free check is considered to be a moderate success.

I GOTS ME A KINDLE FAMILIAR: Familiar This creature can attune to another creatures soul, If the Kindle wishes, it can become another creature’s familiar similar to the find familiar spell. If this creature dies while attuned to a soul, it can be summoned again through the find familiar spell. This creature is an elemental when summoned through the find familiar spell.

level 8 ASI: +1cha +1con

Magic Initiate, Wizard (level 4 feat): Cantrips: Message, Mage hand. 1st level spell: Find Familiar.

draconic resilience +1 hit point per level, AC when not wearing armor increased to 13+dex rather than 10+dex.

Elemental Affinity Starting at 6th level, when you cast a spell that deals damage of the type associated with your draconic ancestry, add your Charisma modifier to that damage. The damage bonus applies to one damage roll of a spell, not multiple rolls. At the same time, you can spend 1 sorcery point to gain resistance to that damage type for 1 hour.

Bards College magic: can cast healing word and featherfall 1/day each, and knows the minor illusion cantrip.
Class/Racial Features & Traits

The statblocks of your Weapons, armor and other important/magical equipment

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

Kodyack.

Statblock Type

Verum Character Sheet

Link/Embed