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Clinging Shadows (HB) (D) in Dungeons & Dragons 5e

The Dark Arts Player's Companion

Clinging Shadows (HB) (D)

2-level Transmutation

Casting Time: 1 action
Range/Area: 60 feet
Components: V, S, M
Materials: bat fur
Duration: Concentration, up to 1 minute
You choose an area of dim light or darkness that you can see within range and that fits within a 20-foot cube. Each creature within the area must succeed on Strength saving throw or be restrained by shadows until the spell ends. A creature restrained by the shadows can use its action to make a Strength check against your spell save DC. On a success, it frees itself.
Until the spell ends, you can use an action on each of your turns to cause a tendril of shadow to reach out and grab a creature within 15 feet of the area. The creature must repeat the saving throw. On a failed save, the creature is pulled into the area and becomes restrained.
If the area becomes bathed in bright light, the spell has no effect until the bright light fades.
Available for: Bard, Sorcerer, Wizard

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