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Erasmustbob

Standard Human Race
Soldier in Training Origin
Barbarian5/Cleric1 6 Class & Level
Lawful Neutral Alignment
The Seven Deity
Night Guard Faction
Quarter Master Rank/Position
6? Loyalty
Company

Strength 16
+3
Dexterity 15
+2
constitution 16
+3
intelligence 15
+2
wisdom 15
+2
charisma 15
+2
Total Hit Dice 5d12 1d8
Hit Die
1d5Barb/1Cleric+3
+3 proficiency bonus
+6 Strength
+2 Dexterity
+6 Constitution
+1 Intelligence
+2 Wisdom
+2 Charisma
saving throws
+2 Acrobatics
+2 Animal Handling
+2 Arcana
+6 Athletics
+2 Deception
+2 History
+2 Insight
+5 Intimidation
+5 Investigation
+5 Martial
+2 Medicine
+5 Nature
+2 Perception
+2 Performance
+2 Persuasion
+2 Religion
+2 Sleight of Hands
+2 Stealth
+2 Survival
skills

 
15
MV
1
Prestige
1
Attunement Slots
16
Armor Class
73
Hit Points
+2
Initiative
50
Speed
Attacks
Perception, Nature, Strength, Constitution, light armor, medium armor, shields, simple weapons, martial weapons, Atheletics, Intimidation, Night Blade, Crimson Mail, Silencing Bow
Proficiences
Cleric
Spellcasting
Night Blade
Crimson Mail
Large SPOOKY Backpack
Equipment
Night Guard

Faction
Razzel Dazzel
Stat Array
---Feats---
Mounted Combatant
---Traits---
Standard Human: +1 all ability scores
Soldier in Training: +1 damage with long swords
The Seven: +1 Con, Martial
Quarter Master: +5 Health
Loyalty: +5 Health +250gp per day job
Night Shade: +1 all ability scores
Night Guard: Str and Con caps increased +2, Warding Brand
Travel Cleric: +10 Move Speed
Swift Shift: Dash or disengage as a bonus action a number of times per day equal to your Wisdom modifier
Class/Racial Features & Traits

The statblocks of your Weapons, armor and other important/magical equipment

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

Arcadum.

Statblock Type

Verum Character Sheet

Link/Embed