Rish
Show spoiler
Small Humanoid (Ratfolk), Chaotic Neutral
Armor Class: 13
Health Points: 6 (1d6+2)
Speed: 40ft
STR 12 (+1), Dex 14 (+2), Con 14 (+2), Int 10, Wis 12 (+1), Cha 8 (-1)
Skills: Stealth +4
Senses: Darkvision 60ft., Passive Perception 11
Languages: Common, Skree
Actions
Claw: +4 to hit, Reach 5ft., one target, Hit: 3 slashing damage
Bonus Actions
Ki: Rish has two ki points per short or long rest that can be used to take the dash, dodge or disengage action as a bonus action.
Money:
268 gold
Weapons: 6x handaxe, 57x Javelin, Maul, Halberd, 1 Acid Javelin, 12x net, butcher's axe, steton greatbow, 102 steton arrows
Magic:
Shard of Kojito
Helmet - Minor Very Rare - Attunement
This helmet has been fashioned out of a jade golem.
Seeker (Kojito Shrine)
Your strength score is set to 23.
You gain a +1 bonus to AC, but this bonus is inert if you are wielding a shield.
I'm attuned to this :)
Consumable:
Potions
6x healing potion
4 antitoxin
1 potion of climbing
1 potion of water breathing
1 oil of slipperiness
2 potion of growth
1 potion of animal friendhip
Other
24 Oil Flasks
1 Smokestick
=========
Crafting:
Tokens: 1
Crafters:
Halek (Moderate Crafter for Bludgeoning Weapons Law Martial Bludgeoning, Strength
Mats:
Lycan Fang x2
Adornment Enchantment
Shields Wondrous
Dexterity Wisdom
Shadow, Silence, Stealth, Hunting
Direwolf Pelt:
Base Material Enhancement
Armor Wondrous
Strength Dexterity
Hearing Sense, Smelling Sense, Synergy, Ruthlessness
=========
Misc: Weird blue shadowfell rock, 10ft pole, 50ft chain, Healer's kit 10/10, half-plate, shield, drum, portable ram, 10ft ladder, fine clothes a set of traveler's clothes, walking staff, hunting trap, direwolf skull trophy.
Total Weight-ish: 521
Max Limit: 690
================
Crafting Bluepints:
Lord of Wolves
0 Days
Equipment