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Raeyk

Orc Race
Badlands Wendigo Soul Origin
Barbarian 6 Class & Level
Neutral Evil Alignment
Lorita Deity
None Faction
Freelancer Rank/Position
0 Loyalty
The Bloody Nine Company

Strength 23
+6
Dexterity 14
+2
constitution 17
+3
intelligence 9
-1
wisdom 10
+0
charisma 10
+0
Total Hit Dice 6
Hit Die
1d12+3
+3 proficiency bonus
+11 Strength
+4 Dexterity
+8 Constitution
+1 Intelligence
+2 Wisdom
+2 Charisma
saving throws
+2 Acrobatics
+0 Animal Handling
-1 Arcana
+11 Athletics
+0 Deception
+1 History
+0 Insight
+3 Intimidation
-1 Investigation
+0 Martial
+0 Medicine
-1 Nature
+3 Perception
+0 Performance
+0 Persuasion
-1 Religion
+2 Sleight of Hands
+2 Stealth
+0 Survival
skills

 
16
MV
2
Prestige
1
Attunement Slots
18
Armor Class
85
Hit Points
+2
Initiative
40
Speed
Attacks

Languages

Wasteland/Tribal Orclin, Wasteland Common

Weapons

All simple and martial

Exotic Weapons

Butcher's Axe

Armor

Shields and all armor but heavy

Skills

Athletics and Perception

Tools

Woodcarving Tools and Drums
----------

Exotic Weapons in Progress

Steton Greatbow - 2 Days left
Proficiences
Potion Bandoleer x3 (I'm very buff)
#1: 3 Potion of Healing
#2: 1 Potion of Growth, 1 Antitoxin, 1 Potion of Healing
#3: 2 Potions of healing, 1 potion of growth.
Spellcasting
Rish
Show spoiler
Small Humanoid (Ratfolk), Chaotic Neutral
Armor Class: 13
Health Points: 6 (1d6+2)
Speed: 40ft
STR 12 (+1), Dex 14 (+2), Con 14 (+2), Int 10, Wis 12 (+1), Cha 8 (-1)
Skills: Stealth +4
Senses: Darkvision 60ft., Passive Perception 11
Languages: Common, Skree

Actions
Claw: +4 to hit, Reach 5ft., one target, Hit: 3 slashing damage

Bonus Actions
Ki: Rish has two ki points per short or long rest that can be used to take the dash, dodge or disengage action as a bonus action.


Money:
268 gold
Weapons: 6x handaxe, 57x Javelin, Maul, Halberd, 1 Acid Javelin, 12x net, butcher's axe, steton greatbow, 102 steton arrows


Magic:
Shard of Kojito
Helmet - Minor Very Rare - Attunement
This helmet has been fashioned out of a jade golem.
Seeker (Kojito Shrine)
Your strength score is set to 23.
You gain a +1 bonus to AC, but this bonus is inert if you are wielding a shield.
I'm attuned to this :)


Consumable:
Potions
6x healing potion
4 antitoxin
1 potion of climbing
1 potion of water breathing
1 oil of slipperiness
2 potion of growth
1 potion of animal friendhip


Other
24 Oil Flasks
1 Smokestick
=========
Crafting:
Tokens: 1
Crafters:
Halek (Moderate Crafter for Bludgeoning Weapons Law Martial Bludgeoning, Strength

Mats:
Lycan Fang x2
Adornment Enchantment
Shields Wondrous
Dexterity Wisdom
Shadow, Silence, Stealth, Hunting

Direwolf Pelt:
Base Material Enhancement
Armor Wondrous
Strength Dexterity
Hearing Sense, Smelling Sense, Synergy, Ruthlessness

=========
Misc: Weird blue shadowfell rock, 10ft pole, 50ft chain, Healer's kit 10/10, half-plate, shield, drum, portable ram, 10ft ladder, fine clothes a set of traveler's clothes, walking staff, hunting trap, direwolf skull trophy.

Total Weight-ish: 521
Max Limit: 690
================
Crafting Bluepints:
Lord of Wolves
0 Days
Equipment
None
Faction
Madman
Stat Array

Feats


Fire God’s Blessing
Increase your Constitution score by 1, to a maximum of 20.
Your melee weapon attacks deal an additional 1d4 points of fire damage.
Once per short rest when you deal fire damage in combat, you can spend one Hit Die to heal yourself. Roll the die, add your Constitution modifier, and regain a number of hit points equal to the total (minimum of 1).

Washout
I'm a big ol' bitch and lost 1 wisdom.

Faction


Linnorm Lords
Linnormous Blessing
You are blessed with life energy, increasing your hit point by 10.

The Mark of Crovux
Members of this faction are marked by a carven tattoo upon their face, it can look as stylish as you wish, but you must never hide it, for a lion does not hide from a mouse.

Mark: http://i.imgur.com/RxGZqvQ.png
Located on her chin/neck

Attribute Cap Increase
Constitution +4; This boosts the maximum but not the score itself.

Arsonist
Shackled Legion
Whenever you would deal fire damage, you do 3 extra fire damage. This effect can only occur once for each source of fire damage.
100% Served


Racial


+2 STR, +1 CON, -2 INT
Darkvision
60ft
Aggressive
As a bonus action, you can move up to your movement speed toward a hostile creature you can see or hear. You must end this move closer to the enemy than you started.
Powerful Build
You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Show spoiler
IM STRONG AS FUCK


Origin


Badlands
+10 HP and +2 to all saves

Wendigo Soul
Whenever an enemy you can see within 10ft rolls a 1 on a d20 roll, you are healed for 3 hit points as you feed on the misfortune of others.
Class/Racial Features & Traits

The statblocks of your Weapons, armor and other important/magical equipment

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

Gunslingerz.

Statblock Type

Verum Character Sheet

Link/Embed