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Morgan

Changeling Race
Dolten/Gambler Born Origin
Monk 12 Class & Level
Neutral Good Alignment
The Seven Deity
Factionless Faction
Rank/Position
Loyalty
Company

Strength 10
+0
Dexterity 16
+3
constitution 14
+2
intelligence 11
+0
wisdom 20
+5
charisma 11
+0
Total Hit Dice 1d8
Hit Die
1d+2
+4 proficiency bonus
+4 Strength
+7 Dexterity
+2 Constitution
+0 Intelligence
+5 Wisdom
+0 Charisma
saving throws
+7 Acrobatics
+5 Animal Handling
+0 Arcana
+0 Athletics
+4 Deception
+0 History
+9 Insight
+0 Intimidation
+0 Investigation
+5 Martial
+5 Medicine
+0 Nature
+5 Perception
+0 Performance
+0 Persuasion
+4 Religion
+3 Sleight of Hands
+3 Stealth
+5 Survival
skills

 

MV

Prestige

Attunement Slots
18
Armor Class
127
Hit Points
+5
Initiative
50
Speed
Astral stike 1d20+9 1d20+9 1d8+5 1d8+5 force damage
Bonus on hit 1d8 force damage
Bonus action strike 1d20+9 1d8+5 force damage
Summon arms of the astral selfDC: 17 dexterity save 2d8 force damage
Attacks
Calligrapher's tools

Languages: Common, Celestial & Sylvan

Skills: deception, religion, insight & acrobatics

Weapons: simple weapons, shortswords
Proficiences
Misty step (1/long rest)
Bane (1/long rest)
Spellcasting
10 darts
a backpack
a bedroll
a mess kit
a tinderbox
10 torches
10 days of rations
a waterskin
50 feet of hempen rope
Equipment
Factionless
Faction
The Mad Man
Stat Array
Darkvision 60ft

Random +2 in a stat

+3 on fear saves

A roll of 2 counts as 1

Passive perception & investigation +5

Lip-reading

Able to run on walls & water

Poison and disease immunity

Dexterity saves are either a full success or half success

Reduced fall damage (-60 damage)

Available ki points: 12

Summon astral arms (1 ki / 10 minutes)
  • Wisdom for strength checks and saves
  • Reach +5ft

  • Summon astral visage (1 ki / 10 minutes)
  • 120ft magical darkvision
  • Advantage on insight & intimidation checks
  • Telepathic speech within 60ft
  • Amplified voice within 600ft

  • Ki abilities
  • Flurry of blows: bonus action double strike (1 ki point)
  • Patient defense: bonus action dodge (1 ki point)
  • Step of the wind: bonus action disengage or dash & jump distance is doubled (1 ki point)
  • Stun on hit [DC:17] (1 ki point)

  • Action to end frightened or charmed condition

    Reaction to deflect projectile [1d10+3+2]

    Reaction to deflect element [1d10+5]

    Gain 2 additional hp per level
    Class/Racial Features & Traits

    The statblocks of your Weapons, armor and other important/magical equipment

    Statblocks for your familiars, mounts etc.

    Statblocks for companions, followers and other allies.

    Statblocks for your spells.

    Statblocks for your Trinkets, businesses, building, castles, empires.


    Created by

    rbn45.

    Statblock Type

    Verum Character Sheet

    Link/Embed