| +4 | Strength |
| +7 | Dexterity |
| +2 | Constitution |
| +0 | Intelligence |
| +5 | Wisdom |
| +0 | Charisma |
| +7 | Acrobatics |
| +5 | Animal Handling |
| +0 | Arcana |
| +0 | Athletics |
| +4 | Deception |
| +0 | History |
| +9 | Insight |
| +0 | Intimidation |
| +0 | Investigation |
| +5 | Martial |
| +5 | Medicine |
| +0 | Nature |
| +5 | Perception |
| +0 | Performance |
| +0 | Persuasion |
| +4 | Religion |
| +3 | Sleight of Hands |
| +3 | Stealth |
| +5 | Survival |
| Astral stike | 1d20+9 1d20+9 | 1d8+5 1d8+5 force damage |
|---|---|---|
| Bonus on hit 1d8 force damage | ||
| Bonus action strike | 1d20+9 | 1d8+5 force damage |
| Summon arms of the astral self | DC: 17 dexterity save | 2d8 force damage |
The statblocks of your Weapons, armor and other important/magical equipment
Statblocks for your familiars, mounts etc.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.
Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!
Take the first step. Create your account. Your world and characters await!