Command | Spell | Monarchies of Mau | Statblocks & Sheets | World Anvil

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Command

1-level

Casting Time 1 action
Range 60 feet
Duration 1 round

You give the subject a single one- or two-word command — many minsters prefer to use the ancient commands of the Old Ones, but any command will do. The target must succeed on a Wisdom saving throw, or she must obey the command to the best of her ability at her earliest opportunity. If the target is unable to follow your command, the spell ends. The spell has no effect if the target is immune to being Charmed, or if your command is directly harmful to her.


Some typical commands and their effects follow. You might issue a command other than one described here. If you do so, the Guide determines how the target behaves.

  • Come! On her turn, the subject moves toward you as quickly and directly as possible. The character may do nothing but move during her turn.
  • Drop It! On her turn, the subject drops whatever she is holding and ends her turn. She can’t pick up any dropped item until her next turn.
  • Heel! The subject stands in place. She may not take any move actions.
  • Lay Down! On her turn, the subject falls to the ground and remains Prone until the spellcaster’s next turn.
  • Run! On her turn, the subject moves away from you as quickly as possible until the spellcaster’s next turn. She may do nothing but move during her turn, and she provokes attacks of opportunity for this movement as normal.

Calling(s): Minister

 

Created by

Poffalina.

Statblock Type

Spell

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