++1 | Strength |
++2 | Dexterity |
++3 | Constitution |
++2 | Intelligence |
++5 | Wisdom |
++2 | Charisma |
+2 | Acrobatics |
+7 | Animal Handling |
+2 | Arcana |
+1 | Athletics |
+2 | Deception |
+2 | History |
+5 | Insight |
+2 | Intimidation |
+4 | Investigation |
+9 | Martial |
+5 | Medicine |
+2 | Nature |
+7 | Perception |
+2 | Performance |
+2 | Persuasion |
+2 | Religion |
+2 | Sleight of Hands |
+2 | Stealth |
+7 | Survival |
Quarterstaff | 1d20+1 | 1d6+1 |
---|---|---|
2H Quarterstaff | 1d20+3 | 1d8+1 |
Club | [roll"1d20+3] | 1d4+1 |
Longbow | 1d20+4 | 1d8+2 |
Shillelagh | 1d20+7 | 1d8+5 |
The statblocks of your Weapons, armor and other important/magical equipment
Statblocks for your familiars, mounts etc.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.