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Nelielle Arancar in Dungeons & Dragons 5e

Nelielle Arancar

Aasimar(Protector) Race
Orde/Paladin in Training Origin
Paladin 7 Class & Level
Neutral Good Alignment
Glory Deity
Faction
Rank/Position
Loyalty
Company

Strength 16
+3
Dexterity 11
+0
constitution 14
+2
intelligence 10
+0
wisdom 12
+1
charisma 18
+4
Total Hit Dice 7
Hit Die
1d10+2
+3 proficiency bonus
+7 Strength
+4 Dexterity
+6 Constitution
+4 Intelligence
+8 Wisdom
+11 Charisma
saving throws
+0 Acrobatics
+0 Animal Handling
+0 Arcana
+6 Athletics
+0 Deception
+0 History
+0 Insight
+7 Intimidation
+0 Investigation
+4 Martial
+0 Medicine
+0 Nature
+0 Perception
+0 Performance
+7 Persuasion
+3 Religion
+0 Sleight of Hands
+0 Stealth
+0 Survival
skills

 

MV

Prestige
1
Attunement Slots
20
Armor Class
60
Hit Points
+0
Initiative
40 ft.
Speed
WeaponAttackDamage
Longsword 1d20+6 1d8+5
Javelin 1d20+6 1d6+3
Attacks
Wisdom
Charisma

Religion
Martial
Athletics
Intimidation
Persuasion

Light/Medium/Heavy Armor, Shield
Simple/Martial Weapons
Proficiences
Paladin Spells - CHA - DC 15, +7 Spell Attack
Spells Prepared: 7
1 - Bless(c)
1 - Cure Wounds
1 - Divine Favor(c)
1 - Shield of Faith(c)
1 - Thunderous Smite(c)
2 - Aid
2 - Find Steed

Oath Spells - CHA - DC 15, +7 Spell Attack
1 - Guiding Bolt(c)
1 - Heroism(c)
2 - Enhance Ability(c)
2 - Magic Weapon(c)
Channel Divinity - 1/Rest

Peerless Athlete
Inspiring Smite
Harness Divine Power 2/Long Rest


Aasimar (Protector) Spells
C - Light
Radiant Soul (Flight) - 1/Long Rest

Campaign Effect Spells
Revivify (1hr cast) 1/Week
Harm 1/Week
Spellcasting
Longsword (Silvered), Shield (Slime Safeguard), Javelin (5), Priest's Pack, Plate Armor, Holy Symbol
Equipment
The Mad Man
Stat Array
Darkvision 60 ft.
Necrotic/Radiant resistance
Languages: Common, Celestial
Healing Hands
Light Bearer
Radiant Soul

Oath of Glory
Fighting Style: Duelist
Immune to disease
Harness Divine Power
Divine Sense
Lay on Hands
Divine Smite
Extra Attack
Feat - Radiant Shift
Aura of Protection - 10 ft.
Aura of Alacrity - 5 ft.
Class/Racial Features & Traits

The statblocks of your Weapons, armor and other important/magical equipment

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


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