Name | sam |
Occupation | fighter |
Age | 14 |
Sex | male |
Residence | |
Birthplace | un known ocean or sea |
STR | 85 | 42 | DEX | 80 | 40 | INT Idea |
55 | 27 |
---|---|---|---|---|---|---|---|---|
17 | 16 | 11 | ||||||
CON | 50 | 25 | APP | 75 | 37 | POW | 60 | 30 |
10 | 15 | 12 | ||||||
SIZ | 75 | 37 | EDU | 40 | 20 | Move Rate |
9 | |
15 | 8 |
Damage Bonus | 1d4 | |
Build | +1 | |
Dodge | 40 | 20 |
8 |
Name | Dmg | Range | Attacks | # | Malf. | R | H | E |
Accounting (5%) | 05 | 2 1 |
Anthropology (1%) | 01 | 0 0 |
Appraise (5%) | 05 | 2 1 |
Archaeology (1%) | 01 | 0 0 |
Art / Craft (5%) | 05 | 2 1 |
Charm (15%) | 15 | 7 3 |
Climb (20%) | 20 | 10 4 |
Credit Rating (0%) | 00 | 0 0 |
Cthulhu Mythos (0%) | 00 | 0 0 |
Disguise (5%) | 05 | 2 1 |
Dodge (DEX/2%) | 40 | 20 8 |
Drive Car (20%) | 20 | 10 4 |
Elec.Repair (10%) | 10 | 5 2 |
Fast Talk (5%) | 05 | 2 1 |
Fighting (Brawl)(25%) | 25 | 12 5 |
Firearms (Handgun)(20%) | 20 | 10 4 |
Firearms (Rifle/Shotgun)(25%) | 00 | 0 0 |
First Aid (30%) | 30 | 15 6 |
History (5%) | 05 | 2 1 |
Intimidate (15%) | 15 | 7 3 |
Jump (20%) | 20 | 10 4 |
Language (Other)(1%) | 01 | 0 0 |
Language (Own)(EDU) | 40 | 20 8 |
Law (5%) | 05 | 2 1 |
Library Use (20%) | 20 | 10 4 |
Listen (20%) | 20 | 10 4 |
Locksmith (1%) | 01 | 0 0 |
Mech. Repair (10%) | 10 | 5 2 |
Medicine (1%) | 01 | 0 0 |
Natural World (10%) | 10 | 5 2 |
Navigate (10%) | 10 | 5 2 |
Occult (5%) | 05 | 2 1 |
Op.Hv.Machine (1%) | 01 | 0 0 |
Persuade (10%) | 10 | 5 2 |
Pilot (1%) | 01 | 0 0 |
Psychology (10%) | 10 | 5 2 |
Psychoanalysis (1%) | 01 | 0 0 |
Ride (5%) | 05 | 2 1 |
Science (1%) | 01 | 0 0 |
Sleight of Hand (10%) | 10 | 5 2 |
Spot Hidden (25%) | 25 | 12 5 |
Stealth (20%) | 20 | 10 4 |
Survival (10%) | 10 | 5 2 |
Swim (20%) | 20 | 10 4 |
Throw (20%) | 20 | 10 4 |
Track (10%) | 10 | 5 2 |