Vammp | Race | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Vammp

Ability Score Increase +2 Charisma, +2 Intelligence
Size Medium
Speed 40 ft.

Vammps can use there blood as weapon with a d6, when they attack with they blood the AC of the character can be counted down from the attacked creature. For example a Vammp has an AC of 16, and the attacked creature has an AC of 18 that means you need to roll a d20 to hit an AC of 2. Raincoat can be casted to protect the Vammp from watersplashes and rain. a Vammp is a half-vampire, they have most of the weaknesses and powers of the vampires but they don't die from sunlight, and they have a reflection but its blury. They are resistance to charming and weak against fire and light and radiant damage. Bite Vammp can consume blood to heal 2d4 HP and use dash as a +bonus action. Vammps also have +4 athletic and +3 acrobatic.   Vammps are tall, slim, pale human like race but they have a visuali noticable set of fangs and sharp elven ears.
 

Languages. Common, Undead, Elf.


Created by

Dovmirius.

Statblock Type

Race

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