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Mako Lök

Goblin Race
Daborak (Soldier in Training) Origin
Unbreakable Fighter 3 Class & Level
Alignment
Iass Deity
Faction
Rank/Position
Loyalty
Company

Strength 15
+2
Dexterity 17
+3
constitution 16
+3
intelligence 11
+0
wisdom 10
+0
charisma 11
+0
Total Hit Dice 3
Hit Die
1d10+3
+2 proficiency bonus
+4 Strength
+3 Dexterity
+5 Constitution
+0 Intelligence
+0 Wisdom
+0 Charisma
saving throws
+3 Acrobatics
+0 Animal Handling
+0 Arcana
+4 Athletics
+0 Deception
+0 History
+0 Insight
+2 Intimidation
+0 Investigation
+0 Martial
+0 Medicine
+0 Nature
+2 Perception
+0 Performance
+0 Persuasion
+0 Religion
+0 Sleight of Hands
+0 Stealth
+2 Survival
skills

 

MV

Prestige
3
Attunement Slots
18
Armor Class
39
Hit Points
+3
Initiative
30
Speed
Rapier 1d20+5 1d8+3+1
HandAxe 1d20+4 1d6+2
Attacks
Armor: light armor, medium armor, heavy armor, shields
Weapons: simple weapons, martial weapons
Tools: none
Languages: Common and Goblin
Proficiences
Body:
Shield(+2AC)
Rapier(1d8+1 - pierce - finesse)
Chainmail (16AC)
Handaxes x2

Bag:
Dungeoneers pack
Tinker's tool
15gp
Equipment
The Mad Man
Stat Array
Goblin:
-DarkVision: See in dim light within 60feet as bright, and in darkness as dim (only in shades of gray)
-Fury of the Small: DMG to creatures larger than the PC can deal extra dmg = lvl, once per short rest
-Nimble Escape: Disengage or Hide bonus action.

Unbreakable Fighter:
-Protection: When a creature you can see attacks a target other than you that is within 5 feet of you, you can use your reaction to impose disadvantage on the attack roll. You must be wielding a shield.
-Second Wind: Bonus action heal 1d10+fighter lvl, once per short rest
-Hard as Steel: Reduce all damage from any source = proficiency bonus. Stacks with other damage reduction sources but is applied before resistances.

Deity: Iass
Skill Proficiency - Survival

Daborak
+1 STR
Skill Proficiency - Athletics

Soldier in Training
Skill Prof - Intimidation
You gain proficiency with a martial weapon of your choice. If you already possess all martial weapon proficiencies, you may instead choose one weapon or unarmed strikes and gain a +1 to damage rolls with them. (Rapier)
Class/Racial Features & Traits

The statblocks of your Weapons, armor and other important/magical equipment

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


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