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Recse

Aarakocra Race
Fulkan Origin
Fighter 1 Class & Level
Neutral Alignment
Zorn Deity
Faction
Rank/Position
Loyalty
Company

Strength 15
+2
Dexterity 17
+3
constitution 15
+2
intelligence 10
+0
wisdom 12
+1
charisma 11
+0
Total Hit Dice 1
Hit Die
1d10+2
+2 proficiency bonus
+2 Strength
+3 Dexterity
+2 Constitution
+0 Intelligence
+2 Wisdom
+0 Charisma
saving throws
+5 Acrobatics
+1 Animal Handling
+0 Arcana
+2 Athletics
+0 Deception
+0 History
+1 Insight
+2 Intimidation
+0 Investigation
+2 Martial
+1 Medicine
+0 Nature
+3 Perception
+0 Performance
+0 Persuasion
+0 Religion
+3 Sleight of Hands
+3 Stealth
+1 Survival
skills

 

MV

Prestige

Attunement Slots
14
Armor Class
12
Hit Points
+3
Initiative
25
Speed
Rapier 1d20+5 1d8+3
Rapier 1d20+5 1d8
Attacks
Acrobatics
Athletics
Intimidation
Perception
Heavy Armor, Light Armor, Medium Armor, Shields
Martial Weapons, Simple Weapons
Vehicles (land)
Aarakocra, Auran, Common
Proficiences
2 rapiers
Dungeoneer's pack (Backpack, Cloths, Crowbar, Hammer, Piton, Rations, Rope {50 ft} Tinderbox, Torch, Waterskin)
10 G
Leather Armor

Equipment
Roost – As an action, you may choose to call upon your more developed regenerative abilities. Heal for 1d10+(CON modifier), you may not use this ability again until after a Long rest. Additionally, to use this skill, you must be on the ground and if you use it while midflight you are forced to the ground. The skill increases to 2d10 at level 5, 3d10 at level 9, etc.… (additional 1d10 every 4 levels).

Two-Weapon Fighting
When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.

Second Wind
You have a limited well of stamina that you can draw on to protect yourself from harm. On your turn, you can use a bonus action to regain hit points equal to 1d10 + your fighter level. Once you use this feature, you must finish a short or long rest before you can use it again.

Flight
Flying speed 50 ft. (while not wearing medium or heavy armor)
Class/Racial Features & Traits

The statblocks of your Weapons, armor and other important/magical equipment

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


World Anvil: The Ultimate Worldbuilding Toolset & RPG Campaign Manager

Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!

  • Speed up prep with a whole library of community statblocks you can copy (and edit!)
  • Enthrall your players with interactive maps, timelines, and a whole wiki of your world
  • Keep track of NPCs, PC character sheets, monster stats, treasure, journals, notes and more
  • Quickly look up essential info with session notes, campaign map markers, and bookmarked lore at your fingertips
  • Build your own campaign setting, or expand a prewritten campaign, with expertly created worldbuilding templates and prompts
  • Control who sees what in your worldbuilding wiki with secrets and subscriber groups
  • Collaborate with players and GMs to build the campaign setting of your dreams 
  • NEVER lose your notes!

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