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Dayo Blackridge

yuan ti pureblood Race
Slog, The Rift Origin
Swords Bard 8 Class & Level
Chaotic Neutral Alignment
Deity
none Faction
Rank/Position
Loyalty
Company

Strength 10
+0
Dexterity 16
+3
constitution 14
+2
intelligence 12
+1
wisdom 11
+0
charisma 20
+5
Total Hit Dice 8
Hit Die
1d8+2
+3 proficiency bonus
+0 Strength
+6 Dexterity
+2 Constitution
+1 Intelligence
+0 Wisdom
+8 Charisma
saving throws
+4 Acrobatics
+1 Animal Handling
+4 Arcana
+1 Athletics
+6 Deception
+2 History
+1 Insight
+5 Intimidation
+2 Investigation
+6 Martial
+1 Medicine
+2 Nature
+1 Perception
+6 Performance
+11 Persuasion
+2 Religion
+4 Sleight of Hands
+4 Stealth
+1 Survival
skills

 

MV

Prestige
1
Attunement Slots
21
Armor Class
61
Hit Points
+4
Initiative
30
Speed
Bandit's Simple Stabber 1d20+7 1d8+6+1d6
Attacks
Armor: light armor, medium armor
Weapons: simple weapons, hand crossbows, longswords, rapiers, shortswords, scimitar, shields
Tools: Flute, Lyre, Shawm
Saving Throws: Dexterity, Charisma
Skills: Martial, Persuasion, Arcana
  • expertise: Martial, Persuasion


  • Proficiences
    Spell Slots: 1st/4, 2nd/3 3rd/3 4th/2
    DC: base 8 + cha mod 5 + prof 3 = 16
    Spell Attack: d20+5+3

    Spells:
    Cantrips:
  • Prestidigitation
  • Vicious Mockery
  • Minor Illusion
  • +Poison Spray
    1st Level
  • Identify
  • Dissonant Whispers
  • Healing Words
  • Bane
  • + Animal Friendship (snakes only)
    2nd Level
  • Hold Person
  • Knock
  • + Suggestion (1 per long rest)
    3rd Level
  • Dispel Magic
  • Leomund's Tiny Hut
  • 4th Level
  • Polymorph
  • Greater Invisibility
  • Dimension Door
  • Spellcasting
    - Bandit's Simple Stabber (+1 Longsword)
  • Shield +1
  • Half-Plate (Masterwork)
  • Talon's Edge
  • Mantle of Second Chances
  • Dagger
  • Entertainer's Pack
  • - backpack
    - bedroll
    - costume (2)
    - candle (5)
    - ration (5)
    - waterskin
    - disguise kit
  • Lyre
  • Escarla's Flute (Draconic Writing)
  • Leather Armor
  • Potion of Greater Healing (6) (4d4+4)
  • Potion of Slow
  • Gold: 100


  • Equipment
    none
    Faction
    Madman 15 / 15 / 14 / 11 / 11 / 10
    Stat Array
    - Origin: Can't gain benefits to atheltics

  • Feat: Eldritch Adept - Devilsight

  • The Undying Melody
  • Whenever you are knocked unconscious, you can expend a Bardic Inspiration and heal for the amount you roll. In addition, whenever you give a creature a Bardic Inspiration they do not lose the die until 10 minutes pass. Finally, whenever you make an attack, ability check or saving throw, you can use a expend a use of your Bardic Inspiration and add it to the roll.

  • Racial
  • Innate spellcasting
    Darkvision
    Magic Resistance
    Poision Immunity
    Class/Racial Features & Traits

    The statblocks of your Weapons, armor and other important/magical equipment

    Statblocks for your familiars, mounts etc.

    Statblocks for companions, followers and other allies.

    Statblocks for your spells.

    Statblocks for your Trinkets, businesses, building, castles, empires.


    Created by

    Artificial.

    Statblock Type

    Verum Character Sheet

    Link/Embed