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Lyt

Kobold Race
Khao - Mender Origin
Draconic Bloodline Sorcerer 3 Class & Level
Chaotic Neutral Alignment
Oun Deity
Faction
Rank/Position
Loyalty
Company

Strength 8
-1
Dexterity 14
+2
constitution 12
+1
intelligence 10
+0
wisdom 11
+0
charisma 18
+4
Total Hit Dice 3
Hit Die
1d6+1
+2 proficiency bonus
-1 Strength
+2 Dexterity
+3 Constitution
+0 Intelligence
+0 Wisdom
+4 Charisma
saving throws
+2 Acrobatics
+0 Animal Handling
+0 Arcana
-1 Athletics
+6 Deception
+0 History
+2 Insight
+4 Intimidation
+0 Investigation
+0 Martial
+0 Medicine
+0 Nature
+0 Perception
+4 Performance
+6 Persuasion
+0 Religion
+2 Sleight of Hands
+2 Stealth
+0 Survival
skills

 

MV

Prestige

Attunement Slots
15
Armor Class
23
Hit Points
+2
Initiative
30
Speed
Attacks
Skills: Deception, Persuasion
Saving Throw: Constitution, Charisma
Weapons: Daggers, Darts, Slings, Quarterstaffs, Light crossbows
Tools: Tinker's Tool
Proficiences
Cantrips
  • Mending
  • Fire bolt
  • Minor Illusion
  • Message
  • Control Flames

  • Lvl 1
  • Shield
  • Feather Fall
  • Sleep

  • Lvl 2
  • Scorching Ray
  • Spellcasting
    - Light Crossbow
  • 20 Bolts
  • Arcane Focus (Megaphone)
  • Dungeoneer's Pack
  • 2 Daggers
  • 15 GP
  • Equipment
    The Specialist
    Stat Array
    Darkvision - You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

    Grovel, Cower, and Beg - As an action on your turn, you can cower pathetically to distract nearby foes. Until the end of your next turn, your allies gain advantage on attack rolls against enemies within 10 feet of you that you can see. Once you use this trait, you can't use it again until you finish a short or long rest.

    Pack Tactics - You have advantage on an attack roll against a creature if at least one of your allies is within 5 feet of the creature and the ally isn't incapacitated.

    Sunlight Sensitivity - You have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.
    Class/Racial Features & Traits

    The statblocks of your Weapons, armor and other important/magical equipment

    Statblocks for your familiars, mounts etc.

    Statblocks for companions, followers and other allies.

    Statblocks for your spells.

    Statblocks for your Trinkets, businesses, building, castles, empires.


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