Trance | M&M 3e Advantage | Mutants & Masterminds | Statblocks & Sheets | World Anvil

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Trance


Name
Trance
Advantage_type
General Advantage
Advantage_description
Through breathing and bodily control, you can slip into a deep trance. This takes a minute of uninterrupted meditation and a DC 15 Awareness check. While in the trance you add your Awareness rank to your Stamina rank to determine how long you can hold your breath and you use the higher of your Fortitude or Will defenses for resistance checks against suffocation (see Suffocation). Poison and disease effects are suspended for the duration of the trance. It requires a Perception check with a DC equal to your Awareness check result to determine you’re not dead because your bodily functions are so slow. You are aware of your surroundings while in trance and can come out of it at any time at will. You cannot take any actions while in the trance, but your GM may allow mental communication while in a trance.
Ranked
No
Tags
Trance,Advantage
IsShared
1

Created by

JMTyranny.

Statblock Type

M&M 3e Advantage

Link/Embed