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Stars Without Number Revised
NameSushu
ClassExpert
Partial
Specieshuman? GenderI think you said female
Employer
Homeworld
BackgroundTechnician
Level1 XP
Attributes
STR DEX CON INT WIS CHA
9 11 10 14 12 7
Modifier
0 0 0 +1 0 -1

Systen Strain Perm. HP MAX HP CURR

AB / Saving Throws
AB PHYS EVADE MENT
+ 15 14 15
Weapons
RDY Weapon Dmg Range/Shock #
Laser Pistol 100/300 10
Mods AB -1
Armor
RDY Armor AC
undersuite 13
Mods
Cybernetics / Innate Abilities
Equipment

200 (owed: )

RDY Gear ENC
Postech toolkit
6 units of spare parts
Backpack (TL0)
Metatool
Dataslab
4 type A cells
Skills
Skill Points:
Skill Lvl
Fix3
Know0
Work0
Skills (unlearned)
Skill Lvl
Administer-1
Connect-1
Exert-1
Heal-1
Lead-1
Notice-1
Perform-1
Pilot-1
Plot-1
Program-1
Punch-1
Shoot-1
Sneak-1
Stab-1
Survive-1
Talk-1
Trade-1
Biopsionics-1
Metapsionics-1
Precognition-1
Telekinesis-1
Telepathy-1
Teleportation-1
Foci
TinkerLvl2
You have a natural knack for modifying and improving
equipment, as given in the rules on page 100.
Level 1: Gain Fix as a bonus skill. Your Maintenance
score is doubled, allowing you to maintain twice
as many mods. Both ship and gear mods cost only
half their usual price in credits, though pretech
salvage requirements remain the same.
Level 2: Your Fix skill is treated as one level higher for
purposes of building and maintaining mods and
calculating your Maintenance score. Advanced
mods require one fewer pretech salvage part to
make, down to a minimum of zero.
Psionic Disciplines
Effort: , max:
Current Goals
Goal XP
Notes

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